Let me point out the facts and you'll find it surprising... But fine... You won the fight you started, Yipee.
Now back to why I started posting nonsense in this thread. The gamemodes I wanted to suggest is Parkour Fortress and Tag and Don't Die.
Parkour Fortress is simply put, you are a scout and you run through the map which has multiple paths to get to the finish line with the best time.
Tag and Don't Die, the concept is the same as any race to the finish, except the paths is filled with obstacles that the RED team (12 scouts) must get through/over/under to get to the end. However, BLU team (seven heavies and five snipers) are given a melee that attacks 100% faster and 100% more damage or a bow that shoots 50% slower but deals 100% more damage. The goal of the BLU team if they are heavy (they are in godmode) is to go through the same obstacles as the RED and kill off the stragglers or whoever they get close to (Note: their movement speed will be at 100%,). If they are snipers however, they will try and shoot the RED team from special 'shooting ranges' which appears when there is no obstacles such as a clear path to the finish line (which is mandatory for this gamemode), or any other clear paths that can give the RED team a 'breather'. The RED team however can pick up power-ups that will help them clear the game. Power-ups such as triple or quadruple jumps, one time grappling hook, a one time invulnerability to traps and arrows, push back the heavies, slowing the heavies down.
Now there will be some 'joke' power-ups sprinkled a little in the maps as it will give harmful effects to the RED team such as drugged, earthquake, blindness, slowed down, frozen, and even setting them on fire. Well that's my concept of that.
By the Way, Kids, don't do drugs, I do not condone them. They are bad for your health.