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Live Update Thread for Blackwonder Map

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DeadGaming666

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Well I haven't done an update in a while, so here's an update:
Auto trap is done:

The 2nd trap is half complete:

The third trap and the fourth trap has already been decided shouldn't take too long to complete.
 

DeadGaming666

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So for Trap 4 I was to do the "One Punch" idea. I couldn't get a working Saitama but I created a fist instead:
 

Bassianus

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So for Trap 4 I was to do the "One Punch" idea. I couldn't get a working Saitama but I created a fist instead:
Better a fist with the one punch man theme in the background then taking months doing one thing.
 

Timo

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So for Trap 4 I was to do the "One Punch" idea. I couldn't get a working Saitama but I created a fist instead:
Maybe just a png picture of saitama behind it?
 

DeadGaming666

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Yes it would take months to get a working Saitama since I would most likely have to model it and learn how to model, so I'll do that another time and stick with good ol' brushes.

And that would look almost too flat, despite it not sounding too bad.
 

DeadGaming666

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I've done trap 2:

This one has an invisible maze and a BHop section.

And trap 3:

 
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Timo

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Really Great work map/gif wise!
 

DasMalzbier| Lazy Panda

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it's kinda sad whn the one who makes the mad get's less love than the one who comment that he did great.


Buuut anyway, good job and I'm so looking forward to your map :D
 

DeadGaming666

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lol XD It's fine really :p
Thanks, I'm almost on stage 2 though. All I'd do is finish the fourth trap, make the Death area somewhat reasonably aesthetic, create a 3D skybox that matches all stages meaning I'll do some geometry changes to stage 1 as well, and then start on Stage 2 using this to help.
 

DeadGaming666

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Trap 4 is now complete:

All traps for normal mode, stage one is now complete. I will begin on making the Death area aesthetically good and the geometry suited for a 3D skybox. Once I've done this, I'll work on normal mode, stage 2, which is a cave. All Easter eggs will be done at the end.
 

Bassianus

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Trap 4 is now complete:

All traps for normal mode, stage one is now complete. I will begin on making the Death area aesthetically good and the geometry suited for a 3D skybox. Once I've done this, I'll work on normal mode, stage 2, which is a cave. All Easter eggs will be done at the end.
Makes sense, putting the easter eggs at the end. But it seems to be going very well! Interested to see the skybox! Keep the good work mate.
 

DeadGaming666

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Thanks mate c: Yes the SkyBox is going to be made to match all other stages that could use a SkyBox, so the best way to do this is make the skybox and the stages flat on the edges they meet. Everything else can use geometry. And when I say flat, I mean all on the same level.
 

Bassianus

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Thanks mate c: Yes the SkyBox is going to be made to match all other stages that could use a SkyBox, so the best way to do this is make the skybox and the stages flat on the edges they meet. Everything else can use geometry. And when I say flat, I mean all on the same level.
Makes sense!
 

Keiii

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get a saitama decal.
 

DeadGaming666

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You really want a Saitama don't you? :p Okay, I will find a way to put him in as a sprite then : ) But once I've done Stage 1's geometry fixes
 

DeadGaming666

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All my images stopped working :/
 

DeadGaming666

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Here's a image download link for those that still want to see the old progress:
Dropbox Zip File - TF2BWWFImages01.zip
There will still be image updates here, but Gyazo is being a pain in my arse :/ Might switch to Imgur.
 
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