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  1. Mr. Walker

    Resolved Very BIG medic vs engineer problem with exploits

    Yeah, they always have been, Downward and Dustbowl got fixed by the tiny zs community by us
  2. Mr. Walker

    Resolved Medics vs. Engineers : 2 maps with the spawn-bug in Goldrush_Zombie_V4 and Cyberpunk.

    It was fixed long ago by Benedevil's new code to flag check func_doors and brushes, but Cyberpunk was taken out months later due to horrible imbalances
  3. Mr. Walker

    Completed Zombie Survival Weapon Balances. (Updated)

    Jetpack is more so reliant on the map itself if it got the right clipping or makes props into Vphysics, if every map had tons of clips then Jetpack would kinda of be useless aside offensive purposes and escape. And the whole point of the perk wasn't specifically or blatently intended to break...
  4. Mr. Walker

    Completed Zombie Survival Weapon Balances. (Updated)

    The last one was because 88% of players who use Ubersaw hit from 8 miles. Sure the Pomson has infinite ammo and reload, but it already has the downside of it being bumped from the start with it's corny clipping, a delay when you fire, and generally being super easy to avoid and counter, and on...
  5. Mr. Walker

    Completed Zombie Survival Weapon Balances. (Updated)

    While I do agree with most of both of each other's viewpoints, theres a few gaps to fill in. The FJ's tauntkill is used either only to troll or for memes, doesn't get seriously used often, the clip is also 3 shots, it really won't invalidate Widowmaker as a whole. A swing-speed delay when you...
  6. Mr. Walker

    Fix your fu**ing lag problems

    Eglis
  7. Mr. Walker

    Medic dumb

    Oof
  8. Mr. Walker

    Fix your fu**ing lag problems

    Even if he is or not depending where he lives, some servers just run bad with lag, the Zombie Survival US server quite oftens drops a lot in terms of consistencies with the interp and all thingimajigs, for a US server it don't run too great for US players as on many occasions, lag spikes happen...
  9. Mr. Walker

    Accepted Remove Camber, Skrimish, Tundra Town, Cooler Upward, Ququmannz, And Harvest Open from zombie survival suggestion

    They just aren't good maps in general, Cooler Upward is basically normal Upward with a piss jar pickup and a broken vent thats simple to get in and camp. Harvest Open may seem cool but the lack of anything actually new kills it as it lacks tons of spots of any kind and the trees are the...
  10. Mr. Walker

    Update Zombie Survival : Replace Pl_Escarpment_RC1_D with Pz_Escarpment suggestion

    Here is the updated build by Chubbabubba which nerfed a godspot inside red spawn and a few textures that are mostly fixed and prop oddities being gone.
  11. Mr. Walker

    Update Zombie Survival : Replace Pl_Escarpment_RC1_D with Pz_Escarpment suggestion

    Username: Pringle Which map is the suggestion about? Zombie Survival : Replace Pl_Escarpment_RC1_D with Pz_Escarpment What is supposed to happen to the map? Update Add a link to the updated map Post it on comments again cuz mobile dumb. Why do you want this map change? Because the...
  12. Mr. Walker

    [CLOSED] Replace Pl_Escarpment_RC1 with Pl_Escarpment_RC1_D suggestion

    Here's the recently compiled new version, it fixes the visual bugs and now the map is good to go, all issues related to the map will be fixed on a later date, thanks guys!
  13. Mr. Walker

    [CLOSED] Replace Pl_Escarpment_RC1 with Pl_Escarpment_RC1_D suggestion

    Thats because we removed a lot of custom assets from the map, they were actually small rubber balloon dogs and a laser beam which we replaced with a Gravelpit laser, nothing much to lose and it's also to save on download and loading times.
  14. Mr. Walker

    [CLOSED] Replace Pl_Escarpment_RC1 with Pl_Escarpment_RC1_D suggestion

    We're using VIDE, the thing is the actual models itself aren't custom, they're stock TF2 assets built in with Hammer editor, we do know how to use Compilepal but we don't like it because the Publish button forces HDR lighting with no option and it makes compiling a longer nightmare
  15. Mr. Walker

    [CLOSED] Replace Pl_Escarpment_RC1 with Pl_Escarpment_RC1_D suggestion

    As for the error models, it is most likely your files for the props being bugged as they're actually valve stock tree assets, the map is currently being compiled to feature visual changes and that the water isn't bugged visually among a few things, sorry for the slightly older file.
  16. Mr. Walker

    [CLOSED] Replace Pl_Escarpment_RC1 with Pl_Escarpment_RC1_D suggestion

    Here is the new and improved version, take out the original map and replace it with Chubba's, thanks!
  17. Mr. Walker

    [CLOSED] Replace Pl_Escarpment_RC1 with Pl_Escarpment_RC1_D suggestion

    Check out the Pz_Escarpment post above this one, this is an older build. https://blackwonder.tf/threads/update-zombie-survival-replace-pl_escarpment_rc1_d-with-pz_escarpment-suggestion.30507/#post-114245
  18. Mr. Walker

    Who stole my cookies

    Conut
  19. Mr. Walker

    Resolved Report against Schoolblocc and Smart Front 508 (zombie survival)

    This situation is getting near Jailbreak levels of bad
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