I hope the map selection is actually good, the problem with ze comes with a lot of maps and balance issues, notably zombie scouts, can you send me info about Methi?
Jack5 only has 7 hours of playtime in this version of zombie survival, we already have a version of Dustbowl (with a upcoming working patch to block the skybox exploit), most of the bad reputation either comes from people who don't understand jack-spit about the version differences of the...
It's not actually a rushy map, usually rushy maps brand their names with "zs", it was once a Lazyneer map I just happened to have the map file about a year about ago on my laptop
It worked on Cyberpunk, but it didn't work on Goldrush_Zombie_V3 as it's currently still a broken map since the doors for medics will not open, did you only fix Cyber?
Cyberpunk worked beautifully and now the doors will never close, but Goldrush_Zombie_V3 from what the regulars told me right now, the medic spawn doors are still stuck in-place somehow so I guess it's needs a repatch?
Actually there are maps, or shall I say, atleast 1 one that suffers this problem so badly it automatically crashes the server if there's more than 20 players active and that's Timbermill, from what my regular friends say it's apparently because the area portals are shitty and causes everything...
This is again my 3rd attempt, and these changes should be finalized since it's pretty outdated in-design when every engineer has a lower health count because they don't use a specific melee that grants them a HUGE survivability increase because of it's +25 hp bonus bonus (Gunslinger).
Stock...
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