Here you can find a list of all the game modes that Blackwonder runs.
You may click on some game modes to get taken to a separate page with the game mode-specific term definitions.
Run through a map avoiding death traps triggered by the death.
Roleplay as a prisoner, and either do as you're told or escape, or play as a guard and keep the prisoners in check.
Fight a burly, strong, much better than you, with a lot of health, Australian man or any of his friends.
You and a few others defend against a horde of robots.
Play TF2 like it was originally intended.
Each team get one class assigned to them, and have to capture/defend the objective.
Rockets... in a pit.
Trade your virtual in-game items for other people's virtual in-game items. Or farm sniper kills, that works too.
Stand still and idle, or work with others or bots to farm achievements.
Hone your skills in a 1v1 setting.
ahh Slenderman... run!
Fight the Saxton Hale Wannabes...
Fight as a random class, with a random loadout.
Fight, earn credits, buy upgrades, fight better.
Reflect a homing rocket at each other until someone misses and gets blown up.
Abuse the source engine's physics and learn to slide at ridiculously fast speeds.
Practise your explosive jumps.
Play a game of hide and seek, but you hide as the item instead of behind it.
Fight with your melee weapons or primitive tools.
Build your fortifications and survive the zombie apocolypse.
Warioware, but inside your favourite hat simulator.
(Warioware is a game where you have to react quickly to complete an objective of a lot of minigames that come back-to-back)
Every shot and hit is a crit. Crockets galore!
A classic genre, now inside your favourite hat simulator! Defend against the other team heading down a pathway by building defences or just shooting them.
Sick of having your casual games filled with cheaters, bots, and cheater bots? Come play some casual on BLW! Our casual servers have fixed spread and no random crits, whilst keeping all our baselines features like credits and points!
Abuse the source engine's physics and learn to jump at ridiculously fast speeds.
Weapons have their stats multiplied by 1000.
Weapons have their stats multiplied by 100.
Weapons have their stats multiplied by 50.
Weapons have their stats multiplied by 10.
Weapons have their stats reversed.
Survive against a horde of invading robots with weapons which have their stats multiplied by 100.
Fight a burly, strong, much better than you, with a lot of health, Australian man or any of his friends with weapons which have their stats multiplied by 10.
Fight as a random class, with a random loadout, with weapons which have their stats multiplied by 10.