TehSoldierPig
Strange
TSP172
Offline
- Joined
- Oct 27, 2019
- Messages
- 11
This effect is so annoying in the deathrun map, why?
Here are many reasons why the "Smite" effect sucks:
I think this effect should be removed from the Deathrun server or it shouldn't do anything like other deadly effects.
Here are many reasons why the "Smite" effect sucks:
- Activator dies mid-round (or near the finish) using RTD and annoys the RED team.
- It is very annoying for the two teams when the last living RED person uses RTD to finish the map and dies and cannot revive the RED team
- A person dies with Smite in a significant or distressed part of the map and breaks the map / round.
- Deadly effects like "Suicide", "Explode", "Time Bomb" etc don't kill players anyway, but why "Smite"?
- It is extremely annoying for a player to carry / open something extremely rare (like the Bud card on the Playstation) and die with the "Smite" effect using RTD.
I think this effect should be removed from the Deathrun server or it shouldn't do anything like other deadly effects.