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Completed Uber Upgrades (EU) Suggestion

Nymphia

Scarcely Lethal

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Jul 26, 2017
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you sometimes start with $200 to work with and its really annoying to get up to a reasonable ammount of money eg 100k since you get anywhere from 100-5000 depending ALOT From the upgrades (most of the time its below 1000) and its really annoying for a lot of people

My Suggestion is that the Money gets Changed a Bit
an Algorithm another Forums User Came Up With :

"0.1*Playeraverage^2/Totalmoney?

Totalmoney= Money in "bank" and Money spent in upgrades
Playeraverage= everyones Totalmoney divided by the amount of players playing (should always work as afk's will drag both teams down a bit and thus won't matter much)

This would essentially mean that you get 10% of the current average as money,
but if your Totalmoney is double the Playeraverage you only get half and vice versa."
Which is a really good idea Though i believe there should be some Diminishing return
eg changing the algorithm to maybe "0.1*Playeraverage^2/Totalmoney/2+PlayerAverage"
 
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Nymphia

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not when the money resets
when the server is empty all the money anyone had gets removed
and you start as if the servers opened for the first time
 

Nymphia

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As a little side tangent now that i have the staffs attention i find the ammount of staff on the EU UU Really fucking annoying
theres 0
ever
i have never seen one on here






and people spawncamp constantly
 

Jiggly

Wicked Nasty

Hadi

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So you are expecting staff to magically know when there is a problem on the servers and come to solve it?

Why are you not the one who uses one of the 3 different ways to ask for them?

About the suggestion, it is hard to balance money gain for every Player as there will be a point where one team just gets too dominant and thus only "farm" the other team and it isn't funny anymore, what do you thing of shared money gain with diminishing return?
 

Nymphia

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"Why are you not the one who uses one of the 3 different ways to ask for them?"
you mean going on the forums and asking, asking on steam and /report (the command that never works)
 

Steve Harvey Oswald

Blackwonder's Own
Joined
Nov 12, 2016
Messages
1,177
"Why are you not the one who uses one of the 3 different ways to ask for them?"
you mean going on the forums and asking, asking on steam and /report (the command that never works)

Actually, the 3 different ways of dealing with rule breakers are recording a demo and reporting them on the forums, calling for an admin on discord in the #requesthelp section, and using !calladmin to call an admin.

Asking in the shoutbox for admins usually doesn't get results as I don't believe admins get notifications every single time anybody posts.
 

Nymphia

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"the"
i already have it.........
if you read my messages you wouldve seen that :/
and i looked it up just after i posted the reply
 

Jiggly

Wicked Nasty

Hadi

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Lets keep the discussion at the suggestion..

What do you thing of shared money gain with exponential increase for those who lack behind and diminishing return for those ahead?
 

Nymphia

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it does sound better than 1 team dominates the other bc of more money
though the Diminishing returns shouldnt be too big
 

Jiggly

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Hadi

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How about a diminishing return of
0.1*Playeraverage^2/Totalmoney?

Totalmoney= Money in "bank" and Money spend in upgrades
Playeraverage= everyones Totalmoney divided by the amount of players playing (should always work as afk's will drag both teams down a bit and thus wont matter much)

This would essentially mean that you get 10% of the current average as money,
but if your Totalmoney is douple the Playeraverage you only get half and vice versa.
 

Nymphia

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i also think that the enforcer have to be blocked
removes all skill needed
and is really Fucking Annoying
and impossible to counter
 

Jiggly

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Hadi

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Alright, change your first post accordingly and add a poll for others to vote on it, mayby shoutout it to some of the Server so the players who know the mode can vote on it.
 

Max Bladeswell

Guardian of ÜberUpgrades
Staff Member
Admin
Joined
Jul 15, 2017
Messages
239
im liking this idea. Getting 30-1k$ is bit frustrating when upgrades costs 20k or more.

Im also supporting idea of blocking enforcer due to it being way too op.
 

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