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The Jailbreak map I'm working on and its Development

Discussion in 'Off-Topic' started by Unicake, Mar 10, 2018.

  1. NightOwl

    NightOwl Scarcely Lethal

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    @Unicake@Unicake
    Is it possible to design and purify the texture yourself?
    Or does it have to be DIRECT tf2 Texture ..
     
  2. Stud

    Stud Truly Feared

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  3. Unicake

    Unicake Uncharitable Mapper

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    For some reason the map looks really nice on Medium Textures + Low shading but then really terrible and bright on High Textures + High Shading
    [​IMG]


    [​IMG]



    [​IMG]



    I can't really do anything about how it looks on High, I guess you're lucky if you play on medium
     
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  4. Unicake

    Unicake Uncharitable Mapper

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    I'm going on a trip to UK and can't be working on my map till Sunday so I thought i'd post some more screenshots

    Cell Area:
    [​IMG]
    [​IMG]


    Town Square 2
    [​IMG]
    [​IMG]

    Back Alley with a breakable to Armory
    [​IMG]
    [​IMG]


    Armory
    [​IMG]

    Inside of Sweeper
    [​IMG]


    Deathrun
    [​IMG]
    [​IMG]

    Theatre
    [​IMG]


    So i asked you, if you liked the Greedy, abandoned Gas Station, Vick voted for yes, so I'm gonna continue with this style
    [​IMG]
    [​IMG]




    Also, here's a little teaser for something
    [​IMG]
     
    Last edited: Mar 14, 2018
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  5. NightOwl

    NightOwl Scarcely Lethal

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    It's hard Hide seek to find someone or cardboard and color

    But is GREAT !
     
  6. Dell

    Dell Truly Feared

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    Whoa, that maps looking pretty neato.

    I like how the stage chaos looks too. Good job so far (y)
     
  7. Unicake

    Unicake Uncharitable Mapper

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    Found out that the reason, textures look shiny af on High Shaders is because of their ugly Bumpmaps. I'm gonna try to make a CFG for the map to automatically launch without them for all players.
    Also on my trip in UK, i've seen some nice Factories, Powerplants and architecture. It gave me some Inspiration for this
    [​IMG]
     
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  8. Unicake

    Unicake Uncharitable Mapper

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    Didn't work on a single minigame in a while. I'm jsut working on the layout on details lately.
    Here's some cool stuff I want to leak:

    New Place
    TOXIC
    Located right under a Power Plant. Dumping area for staff to dispose of radioactive and faulty materials.
    Might explain why the Gas Station next to it looks this greedy

    [​IMG]
    [​IMG]
    [​IMG]

    This is gonna be either Pool or Arena
    [​IMG]


    I also wanted to show this cool detail I added to Sweeper (When Sweeper is on, Smoke comes out of the chimney.)

    Sweeper: Off
    [​IMG]

    Sweeper: On
    [​IMG]




     
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  9. ckswarey

    ckswarey Mildly Menacing

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    I love it
     
  10. Unicake

    Unicake Uncharitable Mapper

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    Started adding detail to Toxic and made the Powerplant feel more apparent
    Also, i decided that little pit should be arena, as it's too small for pool
    [​IMG]
     
  11. Unicake

    Unicake Uncharitable Mapper

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    well, the map is finished but it just doesn't want to compile?
    I was compiling it for over 5 hours and it's just frozen.
    I guess i will need some mappers to help me out
     
  12. ckswarey

    ckswarey Mildly Menacing

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    All help when I got but i’m extremely new to mapping
     
  13. Alex™

    Alex™ The Fun Ad͏m͏i͏n ツ Staff Member Mapper

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    http://tf2maps.net/threads/complie-process-not-responding-for-endless-hours.35669/
    I asked this a while back and someone was actually able to help. Now I can compile maps insanely fast! I recommend giving the last reply a read.
     
  14. Unicake

    Unicake Uncharitable Mapper

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    Kinda worked but now it's stuck on PortalFlow.

    Anyways, I'm looking for somebody who would help me out with Minigame Titles
    https://imgur.com/a/3Fvvl < They are already in .vtf sizes, so don't worry about resizing
    I need somebody who would teach me how to delete the white background and turn it into a transparent vtf file (or let him do it, i can pay for that)
    Contact me on Steam or Reply here
    Best supporter will be mentioned in Credits section of the map on Gamebanana, and a texture inside the map


    EDIT: i just realised i misspelled teach as touch
     
    Last edited: Apr 14, 2018