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The Jailbreak map I'm working on and its Development

NightOwl

Mildly Menacing
Joined
Sep 15, 2017
Messages
62
Likes
4
Steam
76561198376968626
#21
@Unicake
Is it possible to design and purify the texture yourself?
Or does it have to be DIRECT tf2 Texture ..
 

Stud

Truly Feared
Joined
Sep 8, 2017
Messages
157
Likes
37
Steam
76561198150320011
#22
epic
 

Unicake

Sufficiently Lethal
Mapper
Joined
Jul 4, 2016
Messages
132
Likes
84
Steam
76561198110011325
#23
For some reason the map looks really nice on Medium Textures + Low shading but then really terrible and bright on High Textures + High Shading











I can't really do anything about how it looks on High, I guess you're lucky if you play on medium
 

Unicake

Sufficiently Lethal
Mapper
Joined
Jul 4, 2016
Messages
132
Likes
84
Steam
76561198110011325
#24
I'm going on a trip to UK and can't be working on my map till Sunday so I thought i'd post some more screenshots

Cell Area:




Town Square 2



Back Alley with a breakable to Armory




Armory


Inside of Sweeper



Deathrun



Theatre



So i asked you, if you liked the Greedy, abandoned Gas Station, Vick voted for yes, so I'm gonna continue with this style






Also, here's a little teaser for something
 
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NightOwl

Mildly Menacing
Joined
Sep 15, 2017
Messages
62
Likes
4
Steam
76561198376968626
#25
It's hard Hide seek to find someone or cardboard and color

But is GREAT !
 

Dell

Truly Feared
Joined
Oct 27, 2017
Messages
172
Likes
79
Steam
76561198080687885
#26
Whoa, that maps looking pretty neato.

I like how the stage chaos looks too. Good job so far (y)
 

Unicake

Sufficiently Lethal
Mapper
Joined
Jul 4, 2016
Messages
132
Likes
84
Steam
76561198110011325
#27
Found out that the reason, textures look shiny af on High Shaders is because of their ugly Bumpmaps. I'm gonna try to make a CFG for the map to automatically launch without them for all players.
Also on my trip in UK, i've seen some nice Factories, Powerplants and architecture. It gave me some Inspiration for this
 

Unicake

Sufficiently Lethal
Mapper
Joined
Jul 4, 2016
Messages
132
Likes
84
Steam
76561198110011325
#28
Didn't work on a single minigame in a while. I'm jsut working on the layout on details lately.
Here's some cool stuff I want to leak:

New Place
TOXIC
Located right under a Power Plant. Dumping area for staff to dispose of radioactive and faulty materials.
Might explain why the Gas Station next to it looks this greedy





This is gonna be either Pool or Arena



I also wanted to show this cool detail I added to Sweeper (When Sweeper is on, Smoke comes out of the chimney.)

Sweeper: Off


Sweeper: On




 

Unicake

Sufficiently Lethal
Mapper
Joined
Jul 4, 2016
Messages
132
Likes
84
Steam
76561198110011325
#30
Started adding detail to Toxic and made the Powerplant feel more apparent
Also, i decided that little pit should be arena, as it's too small for pool
 

Unicake

Sufficiently Lethal
Mapper
Joined
Jul 4, 2016
Messages
132
Likes
84
Steam
76561198110011325
#31
well, the map is finished but it just doesn't want to compile?
I was compiling it for over 5 hours and it's just frozen.
I guess i will need some mappers to help me out
 

ckswarey

Truly Feared
Joined
Sep 2, 2017
Messages
198
Likes
7
Steam
76561198294811021
#32
well, the map is finished but it just doesn't want to compile?
I was compiling it for over 5 hours and it's just frozen.
I guess i will need some mappers to help me out
All help when I got but i’m extremely new to mapping
 

Alex-Ario

Trader/Map Making Nerd
Staff member
Mapper
Joined
Feb 2, 2017
Messages
763
Likes
276
Steam
76561198170374989
#33

Unicake

Sufficiently Lethal
Mapper
Joined
Jul 4, 2016
Messages
132
Likes
84
Steam
76561198110011325
#34
http://tf2maps.net/threads/complie-process-not-responding-for-endless-hours.35669/
I asked this a while back and someone was actually able to help. Now I can compile maps insanely fast! I recommend giving the last reply a read.
Kinda worked but now it's stuck on PortalFlow.

Anyways, I'm looking for somebody who would help me out with Minigame Titles
https://imgur.com/a/3Fvvl < They are already in .vtf sizes, so don't worry about resizing
I need somebody who would teach me how to delete the white background and turn it into a transparent vtf file (or let him do it, i can pay for that)
Contact me on Steam or Reply here
Best supporter will be mentioned in Credits section of the map on Gamebanana, and a texture inside the map


EDIT: i just realised i misspelled teach as touch
 
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NightOwl

Mildly Menacing
Joined
Sep 15, 2017
Messages
62
Likes
4
Steam
76561198376968626
#35
where to find this map on the server?!
when would it be in Blackwonder?
 

Kyowee

Kitarist
Staff member
Joined
Jul 25, 2016
Messages
340
Likes
130
Steam
76561198062394411
#38
@Unicake Seems like one of the boxes in the map don't have collision on them, as you can just walk into them


EDIT: Several places are broken:


Third edit: I feel like it's way too easy to get into armoury in this map, and ALOT of places are broken :/
 
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Shadow Mario | blw.tf

Positively Inhumane
Joined
Aug 14, 2017
Messages
383
Likes
63
Steam
76561198083136691
#39
Erm... i never used Hammer, what's that T-Posing Multicolored Engineer? Is him asserting his dominance?
Edit: Oh, and sick job on your map! Can we take a look inside the cells?
 
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