UberBench!
Scarcely Lethal
- Joined
- Apr 15, 2020
- Messages
- 40
Guard crits ruin the fun of jailbreak, as it renders rebelling (a big part of the game mode) almost useless. Rebelling is one of the reasons many people play JB, and it's part of the fun. I suggest a change that could possibly solve the discontent many people have with these crits:
In the first minute of the game, the guards are given crits. After this time, the crits are removed from the guards. This would prevent total chaos from ensuing when the round begins, and would allow some form of control to be established.
In the first minute of the game, the guards are given crits. After this time, the crits are removed from the guards. This would prevent total chaos from ensuing when the round begins, and would allow some form of control to be established.