I've recently been collecting data on maps, Sincinatti has been one of these. Sincinatti has to be one of the saddest maps in rotation, an interesting concept done horribly.
If you want to see the statistics I refer to, you can check them out here:
https://docs.google.com/spreadsheets/d/1XJJhVa6EiPQAVFQRUyDbYLW_eKoQRX5B2D-kUgRZVuY/edit?usp=sharing
Sincinatti has:
- 10 Minigames, these being Gearhop (Similar to Jumprope?), Theatre, Obby, Fall Game, Deathrun, Crush Game, Diner, Arena, Trivia, and Stairway to Heaven.
- 1 unique Minigame, Gearhop, a spin on Jumprope where you run in a large gear like in a hamster wheel, attempting to jump over obstacles.
- 4 Minigames revolving around a large luck factor.
- An estimated 4 Rebel spots, teleports, or breakables.
- 2 Cells, and 1 Line.
- Only uses water elements to avoid dealing fall damage, and has no Pool area, instead of just designing the map to not be fall damage prone.
Sincinatti does:
- Introduce one brand new Minigame, although it is based a bit on known ones.
- Have an interesting layout of a more vertical scale instead of horizontal.
- Makes us realize how much Minigame and Rebel Spot variety can help a map.
Sincinatti is an interesting concept, why not make a map that is known for its vertical play area instead of horizontal, but there is an inherent flaw in doing this. If you look at most map design, it is not designed with vertical motion in mind, as horizontal motion is easier for almost anyone in the game, making the flow similar. 50% of the time spent in this map is going up stairs, and due to the lack of a physical guide map (which is hard to design in vertical maps), it makes it a clunky, slow experience where the Warden, Guards, and Prisoners are all confused on what to do, where to go, and how they are supposed to enjoy the map they are in. The lack of Minigame variety and Rebel spots makes people who play as either style bored very quickly, as the absence of options makes it repetitive quickly. This map has nothing that makes it stand out or fun to play, and the one special part of it ends up being its downfall. I also have one more point to say as a final nail in the coffin.
According to the official Game Banana submission of this map (
https://gamebanana.com/maps/201607), the submitter states that:
"The vertical nightmare, a map made by SNC that I helped him optimize back in 2017 for the SG-Gaming Jailbreak server.
This map is a meme, and we know its a meme. Its more about shenanigans and jokes than it is about quality rounds."
This is evidence that the map was not made to be quality, and was also made for competing server hosters, so this map is not made to be good, but for "jokes" none of us have found, and is also not even made for us to use. In conclusion, please remove this map it called me
stinky like 6 times uncool.