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Pending Jailbreak Auto Spec on AFK Blues/Reds

FakeRobin

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Robin

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Based on this thread
It'd be nice to have an afk system for JB to at least put afk people in spectator. Especially for Blues, but also maybe for Reds cause it could slow down the round having the guards check everywhere just for them to be in cells lol
Also if this is a thing already just ignore this...
 

Peter

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CometPM

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This was being looked into, the AFK timer used to be 5 minutes (alive). The issue was that some minigames (sweeper, trivia, hide and seek, prophunt, etc.) would last longer than this and reds would be kicked to spectator.

The timer can be extended from 5 minutes to help with this. 10 minutes would prevent the issue but, since the timer only goes down while the player is alive, AFK reds might be killed too quickly to ever get marked as AFK. Pie and I thought 8 minutes would be a good compromise but then it brings back the potential, albeit slim, of kicking people who aren't AFK to spectator. This is mostly an issue for reds though and should still help with AFK blues in either case.

Any feedback would be appreciated.
 

FakeRobin

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Robin

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This was being looked into, the AFK timer used to be 5 minutes (alive). The issue was that some minigames (sweeper, trivia, hide and seek, prophunt, etc.) would last longer than this and reds would be kicked to spectator.

The timer can be extended from 5 minutes to help with this. 10 minutes would prevent the issue but, since the timer only goes down while the player is alive, AFK reds might be killed too quickly to ever get marked as AFK. Pie and I thought 8 minutes would be a good compromise but then it brings back the potential, albeit slim, of kicking people who aren't AFK to spectator. This is mostly an issue for reds though and should still help with AFK blues in either case.

Any feedback would be appreciated.

I think 8 minutes would be good, maybe 7?
That's plenty of time for normal rounds
Also maybe if there was a way to disable the plugin on certain LRs like prophunt or hide and seek where you mainly are just standing around doing nothing lol
That could fix accidental kicking by just not having it work on those LRs, for in-game map minigames I wouldn't be sure.
 

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