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Declined Increase Revivers time (VSH)

Shadow Mario | blw.tf

Australium
Staff Member
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Joined
Aug 14, 2017
Messages
974
On VSH servers, when you die, a reviver is spawned where the player died, and the reviver stay there until a new round starts
But in servers other than VSH Skyhigh 24/7, the reviver disappears in 15 seconds.
Some classes like Heavy take more time to get revived, and sometimes the hale camps over the reviver until it disappears, just to stay sure nobody will try to revive the deceased player.
15 seconds is just too low, and as the revivers on Skyhigh doesn't disappear, i thought in other VSH/FF2 servers they also shouldn't.
 

Cammy

Legendary

Cammy

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Joined
Apr 11, 2017
Messages
693
15 seconds is just too low, and as the revivers on Skyhigh doesn't disappear, i thought in other VSH/FF2 servers they also shouldn't.

This is wrong. They do disappear after a small time now. Ever since the 'Click Decline to insta-respawn with another revive available' exploit was fixed, the respawns boxes have a timer.
 

Benedevil

Blackwonder's Own
Staff Member
Owner
Developer
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Sep 28, 2015
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3,326
Thread is a bit out of context now. The markers were never meant to be there forever. If you want them to be there forever, please make a new thread
 

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