Legitamatetoster
Scarcely Lethal
Legitamatetoaster
Online
- Joined
- Mar 6, 2017
- Messages
- 36
When i get into a game of two-fort, i join and and have a great time... then it happens... the kill feed gets racked up to oblivion with nothing but one foul beast with an aim-bot killing literally every enemy he can get his grubby little scope on. my first reaction is to go grab an admin so he or she can deal with the filth, but it takes time for the admins to come, and in the mean time, people are leaving left and right because they have no power over what is happening, but, if there was a way to temporarily stop it while an admin is on his way, it would make dealing with him easier and more fun. here is my idea:
If the amount of head-shots in the kill feed exceeds a certain amount of head-shots in a certain amount of time (EX: 5 head-shots in 4-5 seconds or 10 head-shots in 7-10 seconds) the server will automatically disable head-shots on the player that got the head-shots that fast, thus taking a huge damage bonus off of the hackers gun and giving the opposite team a chance to keep playing while the admin is on their way. maybe using the same system you could disable the hacker entire load-out by have them only equip a certain item or by taking all of their ammunition)
OR
{section gone due to not needing it}
i hope this sounds like a good idea, because i feel it would very much lower the amount of sniper hackers in servers by taking the fun out of being a sniper hacker
[if in anyway this sounds good to you, even the slightest bit, please tell me because im sure there could be a lots of changes to this to make it much better and become an actual thing]
If the amount of head-shots in the kill feed exceeds a certain amount of head-shots in a certain amount of time (EX: 5 head-shots in 4-5 seconds or 10 head-shots in 7-10 seconds) the server will automatically disable head-shots on the player that got the head-shots that fast, thus taking a huge damage bonus off of the hackers gun and giving the opposite team a chance to keep playing while the admin is on their way. maybe using the same system you could disable the hacker entire load-out by have them only equip a certain item or by taking all of their ammunition)
OR
{section gone due to not needing it}
i hope this sounds like a good idea, because i feel it would very much lower the amount of sniper hackers in servers by taking the fun out of being a sniper hacker
[if in anyway this sounds good to you, even the slightest bit, please tell me because im sure there could be a lots of changes to this to make it much better and become an actual thing]
Last edited: