Well, I'm not too sure about that for now, but maybe in the future who knows what'll happen. Let's just say starting a map when you lost interest in the game you're making it for wasn't my best idea. However time has passed and I am considering re opening the map.
Who are you Reporting?
Jøhánðuílm
What is the accused persons SteamID?
U:1:100920015
What rules has the reported player broken?
Proclaiming to give a freerun as he proceeds to kill a bunch of people before finally giving freerun. He said "frrerun" as way to fool others into thinking it was...
Opinions are good and all I accept that, I just wanted my two cents in too : ) I just think she can do this job pretty good. But I'm no admin so it's not like my two cents is worth much (but I'll still do it anyway ; ) Worthless or not : ) ) There's nothing more for me to say than what was...
Let's be fair: she seems like a great guy, the report is good, her knowledge of exploiting will come in useful and we have seen videos that can prove this. I'm all for her being admin, more admins are great to have, but all this hate just because of the videos is rather silly. I understand why...
Yeah, they really are. That's why I'm using Gyazo to get the images and Imgur to make sure the images don't randomly stop working, or just not work at all.
I have finally completed the new geometry. Just got to edit the traps to fit on the stage now, and then that's the Forest stage done, apart from the Death area and the 3D Skybox.
Also I am now using Imgur so no more image problems, I hope c:
After a refreshing shower I am proud to present the rough version of the new geometry:
It will most certainly be smoothed out, but this the new geometry at it's second stage. The final and third stage is beginning.
The fanbase is cancer for me, so I just stuck with one of each path: Genocide, Normal, and Pacifist (unlocked after normal run). And then I was done with the game. However I will admit not all of it will be cancer, just most of it c:
Here's a picture:
Can you guess which is the more optimised? It's not done by the way, but you can already see how much easier this will be for the engine.
Yeah sorry about the constant dying c: I guess I was just feeling overall tired and bored. Well I'm sorting that out, hopefully c: Whilst that happens, I will try to keep this thread alive! Anyway thanks for the luck : )
I have started work on my map again, but I am reworking the geometry for a smoother render, as after the week wait of compiling I am more than motivated to keep this map optimised. Here it is as its base:
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