Not sure if I should just rename this "Noodl's Changelog" eventually.
Updates to yet again the same set of things.
GunGame Redux Update:
To go along with the burning flames you get when you have the final weapon of the ladder, I've now implemented it such that the leader(s) of each time will...
This is almost becoming a changelog thread for this this stuff.
GunGame Redux Update:
Should have fixed the overheal bug resulting from players having chosen a desired class, and me not actually changing that desired class, merely force setting their class -> results to their entity health...
Yes.
Update: Fixed my oversight of 0 being a perm ban and screwing up my condition for grabbing your bans.
And while we're at it, I fixed the issue that was preventing permanent bans from being unbanned, due to the same issue with my extension. That might have been the issue some of you were...
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