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  1. Mr. Walker

    Completed Add escarpment and beerbowl to Medics V. Engineers.

    Actually it was for the Medics Vs. Engineer server, I felt like adding more maps and opening up more might help the mode gain more traction and fun.
  2. Mr. Walker

    Completed Open up the last part of Goldrush, and open up the other 2 thundermountain maps.

    Seriously who TF says no to basically everything good.
  3. Mr. Walker

    Resolved Assistance with missing maps.

    I currently have a problem with the map cp_steel where now whenever I attempt to load the map it simply says "missing map" and just d-c's, please offer a good solution thanks.
  4. Mr. Walker

    Completed Add escarpment and beerbowl to Medics V. Engineers.

    I think these 2 maps should be added, because they're very fair and both fairly big maps which is great for all play-styles like sulfur, enscarptment is overall a pretty decent map with some pretty good spots to colonize and hide in, beerbowl because of it's extremely cheeky hiding spots and...
  5. Mr. Walker

    Completed Open up the last part of Goldrush, and open up the other 2 thundermountain maps.

    Goldrush is already a great map but it would be even better to be able to open up the last 3rd map as there is some new unknown hiding spots contained exclusively there, Thundermountain needs are big extension since the map gets extremely repetitive being that it's very small, I think it would...
  6. Mr. Walker

    Completed Remove Remove doublecross and gullywash from Medic V. Engy. suggestion

    User name: Turrican Which map is the suggestion about? Remove doublecross and gullywash from Medic V. Engy. What is suppose to happen to the map? Remove Why do you want this map change? Because these aren't even that good, doublecross doesn't work well enough when the perks well some of...
  7. Mr. Walker

    Completed Remove empowered perk for Medics V. Engy.

    It seems like battle engineers or just good players seem to abuse this perk just to 1-shot any medic that is not a jugg which makes pushing in colonies a lot harder than it should be, even with amputator heals empowered just 2 shots medics attempted to get a hit to the engy.
  8. Mr. Walker

    Completed Add sulfur and camber to the Medic V. Engy. suggestion

    User name: Turrican Which map is the suggestion about? Add sulfur and camber to the Medic V. Engy. What is suppose to happen to the map? Add Why do you want this map change? Because those maps work really well with perks and is very fun.
  9. Mr. Walker

    Completed Regarding the Medic V. Engy server.

    One recommendation I always wanted was to add 2 maps for the server, Camber and Sulfur as I think those 2 maps work with perks very well. And to also open the 3rd map of Goldrush and the rest of the Thundermountain map.
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