I have finally created the base for the "Forest Part 1" stage. I can now focus on the death area and the traps. Afterwards I'd focus on the sound for the stage and then refining parts of the stage geometry (and then adding a proper skybox) before going onto the "Cave" stage that leads to the...
I agree with you noodl. Each situation is bound to be different and requires different types of touches for each. Some heavy, some light. That was just my general thought if there were to be some sort of incremental mute length.
I've changed it, not in that post, put in the post above yours. Here is the changed one:
1. Warning
2. 30 min
3. 1 hour
4. 1 day
5. 1 week
6. Perma
7. Perma with no appeal
That's just me. People work differently
Okay, my times might have been long, so if I just settle with 4 being 1 day, and 5 being 1 week, that should be good (after my much indecisiveness : D)
This is what I think:
1. Warning
2. 30 min mute/gag
3. 1 hour mute/gag
4. 1 week mute/gag
5. 1 year mute/gag
6. Permanent mute/gag
7. Permanent mute/gag (with no hope of appeal
I believe that they shouldn't get mute/gagged permanently, but for a month. The month passes, they misuse it for the sixth time it should go to 2 months, and it doubles from there
I still have a plan to build my own computer. I've had it since I was in year 9. When was that? 13/14? Oh I don't know : P
Trust me, I've seen dirtier desks, you can't be that bad Mouse :D
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