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It's simple to do yah, but there are a lot of deathrun maps that have so many trigger hurts that you're able to avoid with the exploit. Too much effort for such a little bug.
I like this suggestion.
I think this is a very good compromise.
Also, I could be 100% wrong but won't this badly...
This isn't even a deathrun/map issue though, it's a plugin issue since any map that has a trigger_hurt can sometimes be avoid by placing a sentry or dispenser over them with rtd. Best solution is to just remove build a sentry/dispenser roll from deathrun.
Eh I guess? In hindsight it really isn't that big of an issue. If this is their first offense, it's not even worth punishing them since they probably didn't know better. If I was on there when it happened, I probably would have just destroyed the buildings and nothing more.