Spy on its own is the weakest class but with kunai/diamondback/ringer he becomes more overpowered than sniper change my mindSpy's the weakest, Sniper's the strongest, Pyro IS THE MOST ANNOYING I HATE PYRO AAAH
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SignUp Now!Spy on its own is the weakest class but with kunai/diamondback/ringer he becomes more overpowered than sniper change my mindSpy's the weakest, Sniper's the strongest, Pyro IS THE MOST ANNOYING I HATE PYRO AAAH
I mean I have cleaned entire jailbreak teams with the kunai alone so I wouldn't say its just pub stompingSpy with kunai is only good at pub stomping and will die many more times than any other class since he is so weak.
Heavy destroys pyro in cqc, which is supposed to be the pyro's main element. Soldier can deal with pyros with a shotgun and good trigger discipline, and demomen have the Loose Cannon, one of the strongest anti-pyro projectile weapons in the game.Unless the Pyro is new to tf2 or something, I feel like Pyro would be the strongest IMO, considering how easy it is to pick up and has a counter to literally almost everything besides Engies nesting, which in most cases there's probably already a soldier or demo anyhow, and in most 1v1 scenarios you can scorch shot the Engineer himself anyway.
Kunai/Diamond are okay if you can get a kill right away to start up momentum, but the DR's hot garbage now. If you can't get an inital backstab every time you respawn it's gonna be tough to get anything done.Spy on its own is the weakest class but with kunai/diamondback/ringer he becomes more overpowered than sniper change my mind
Heavy destroys pyro in cqc, which is supposed to be the pyro's main element. Soldier can deal with pyros with a shotgun and good trigger discipline, and demomen have the Loose Cannon, one of the strongest anti-pyro projectile weapons in the game.
Exactly. Every class has its counter.In general, from what I've gathered from your opinions/tips, there isn't really any "OP" class as they each have their own areas of expertise while also having counters of their own, as well as taking advantage of the map to each of their advantage.
Strong, unique abilities don't make a class overpowered...? What makes a class overpowered is when one ability directly outclasses another ability.to be honest, every class is op in their own way. I mean, scout has his close-range meatshots, soldier with the explosive rockets, pyro with the flamethrower, demo's stickies, the engies sentry, heavy in general, medic with the uber, sniper with the headshots, and spy with the backstabs. Each class has their own strengths, it's just a matter of preference in my opinion.
Uhhh yeah, because it's unique to that classStrong, unique abilities don't make a class overpowered...? What makes a class overpowered is when one ability directly outclasses another ability.
LmaoUhhh yeah, because it's unique to that class
I mean, does every other class have the ability to cloak? Does every other class have the ability to have invulnerability?Lmao
True, but those abilities are not overpowered because they are balanced. They have counters and function well within games because while they are certainly strong abilities, it doesn't make them overpowered because other classes have their own unique abilities that makes them strong in some way or another. If a class had a unique ability that it was far stronger than any other class' abilities, then it would be considered overpowered because it would be objectively better than the other abilities.I mean, does every other class have the ability to cloak? Does every other class have the ability to have invulnerability?
Good point, I see where your coming fromTrue, but those abilities are not overpowered because they are balanced. They have counters and function well within games because while they are certainly strong abilities, it doesn't make them overpowered because other classes have their own unique abilities that makes them strong in some way or another. If a class had a unique ability that it was far stronger than any other class' abilities, then it would be considered overpowered because it would be objectively better than the other abilities.
Sniper struggles against players that are coordinating, but in, say, a deathmatch scenario, he is way stronger because he destroys single targets.A lot of people sure do think sniper is OP. i can understand that, due to him being able to claim his entire sightline. But still, isn't mobility and crowd control important too?