Welcome!

By registering with us, you'll be able to discuss, share and private message with other members of our community.

SignUp Now!

Completed Removal of the Freeday Trails

Cytex

Mildly Menacing

Cytex

Offline
Joined
Aug 10, 2016
Messages
51
I notice how the freeday particles are changed to a thick red trail. The reason I'm writing this is to have it removed/changed.
Here are some pros and cons:
Pros:
1.Looks Fancy
Cons:
1.Makes the game laggy and framerate drops to utter s**t
2.It's distracting
3.When freedays bhop around the trail just blocks everything and kills frames

The main reason freedays' have effects is to let players indicate who are the freedays, although the trail does the job it affects gameplay while doing so,
I don't see the reason why the trails are prefered over the old particle effects which did not affect gameplay at all and does the job.
 

Jim

Cutiepie.tf
Staff Member
Admin
Joined
Dec 3, 2016
Messages
2,836
A simple red trail causing severe frame issues is indicative of your own computer having issues. I do however agree that they are distressingly long and preferred the old particles around freedays similar to what warden has now.
 

Wanka

Head Mod
Staff Member
Admin

spoi

Offline
Joined
Oct 26, 2016
Messages
1,438
I haven't played much since the addition of the trails but they can be used to block the vision of some REDs in situations such as the cell lines. Should be reverted back to red particles or the trail should be shortened and thinned out.
 
D

Deleted member 2049

Guest
The trails are really annoying if freedays decide to use them to block the view or line of sight of reds. It gets worse with more freedays as they can bhop around passing by each other while creating thick red lines that last for a while before disappearing. There should be some indication that the person is a freeday still, like red sparkles for example.
 

Cytex

Mildly Menacing

Cytex

Offline
Joined
Aug 10, 2016
Messages
51
I'd also like to add that the trail blocks the blus sight as well. For instance when reds are in a marker and there's a rebeller, the freeday can just run around the marker and the trail blocks everything making it hard to pinpoint the rebel
 
D

Deleted member 2049

Guest
I'd also like to add that the trail blocks the blus sight as well. For instance when reds are in a marker and there's a rebeller, the freeday can just run around the marker and the trail blocks everything making it hard to pinpoint the rebel

The trails are really annoying if freedays decide to use them to block the view or line of sight of reds.
 

Sonny

Wicked Nasty

lumi

Online
Joined
Sep 24, 2018
Messages
327
The old version is way better, sometimes the lines don't even show up and warden kills a freeday
 
D

Deleted member 2049

Guest
The old version is way better, sometimes the lines don't even show up and warden kills a freeday
I've seen that glitch happen when a person on Blu is given freeday. It will switch them to Red and they will spawn where freedays spawn but can still be killed by Blus and have no freeday trail
 

Who Read This Thread (Total Members: 1)

User Who Replied This Thread (Total Members: 8)

Top Bottom