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Removal of the Freeday Trails

Do you want the trails removed?

  • Yes

    Votes: 9 75.0%
  • No

    Votes: 3 25.0%

  • Total voters
    12

Cytex

Mildly Menacing
Joined
Aug 10, 2016
Messages
45
Likes
3
Steam
76561198203009523
#1
I notice how the freeday particles are changed to a thick red trail. The reason I'm writing this is to have it removed/changed.
Here are some pros and cons:
Pros:
1.Looks Fancy
Cons:
1.Makes the game laggy and framerate drops to utter s**t
2.It's distracting
3.When freedays bhop around the trail just blocks everything and kills frames

The main reason freedays' have effects is to let players indicate who are the freedays, although the trail does the job it affects gameplay while doing so,
I don't see the reason why the trails are prefered over the old particle effects which did not affect gameplay at all and does the job.
 

Jim

Edgy American Kid
Staff member
Joined
Dec 3, 2016
Messages
1,915
Likes
557
Steam
76561198181925323
#2
A simple red trail causing severe frame issues is indicative of your own computer having issues. I do however agree that they are distressingly long and preferred the old particles around freedays similar to what warden has now.
 

spacedude997

Truly Feared
Joined
Jul 8, 2018
Messages
156
Likes
8
Steam
76561198236284774
#4
The particles right now are distracting and serve no purpose, the old ones were much better.
 

Wanka

Sometimes Active, Sometimes Not
Staff member
Joined
Oct 26, 2016
Messages
1,272
Likes
301
Steam
76561198246089058
#5
I haven't played much since the addition of the trails but they can be used to block the vision of some REDs in situations such as the cell lines. Should be reverted back to red particles or the trail should be shortened and thinned out.
 

Aegeus Dusk

Blackwonder's Own
Joined
Mar 21, 2017
Messages
1,122
Likes
371
Steam
76561198346861852
#6
The trails are really annoying if freedays decide to use them to block the view or line of sight of reds. It gets worse with more freedays as they can bhop around passing by each other while creating thick red lines that last for a while before disappearing. There should be some indication that the person is a freeday still, like red sparkles for example.
 

Cytex

Mildly Menacing
Joined
Aug 10, 2016
Messages
45
Likes
3
Steam
76561198203009523
#7
I'd also like to add that the trail blocks the blus sight as well. For instance when reds are in a marker and there's a rebeller, the freeday can just run around the marker and the trail blocks everything making it hard to pinpoint the rebel
 

Aegeus Dusk

Blackwonder's Own
Joined
Mar 21, 2017
Messages
1,122
Likes
371
Steam
76561198346861852
#8
I'd also like to add that the trail blocks the blus sight as well. For instance when reds are in a marker and there's a rebeller, the freeday can just run around the marker and the trail blocks everything making it hard to pinpoint the rebel
The trails are really annoying if freedays decide to use them to block the view or line of sight of reds.
 

Sonny

Uncharitable
Joined
Sep 24, 2018
Messages
94
Likes
11
#9
The old version is way better, sometimes the lines don't even show up and warden kills a freeday
 

Aegeus Dusk

Blackwonder's Own
Joined
Mar 21, 2017
Messages
1,122
Likes
371
Steam
76561198346861852
#10
The old version is way better, sometimes the lines don't even show up and warden kills a freeday
I've seen that glitch happen when a person on Blu is given freeday. It will switch them to Red and they will spawn where freedays spawn but can still be killed by Blus and have no freeday trail
 

Raiden

Uncharitable
Joined
Oct 16, 2018
Messages
92
Likes
1
#11
Just use red particle around the freeday, better.
 
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