Philip
Australium
stinky AND smelly???
Offline
- Joined
- Jun 18, 2017
- Messages
- 701
As a donor, you are able to have some perks that add to your Blackwonder experience. However, some donor perks make it seem more "pay to win".
The problem with this one is that more positive RTD effects" allow a better chance to get a perk such as "powerplay" more often, putting non-donors at a disadvantage.
This one seems surprising, given it is supposed to be a cosmetic feature and doesn't change physical aspects of the game. However, the robot models are "shaky" and hard to pinpoint hitboxes and movement. This especially goes for the robo-scout and engineer. Additionally, taunting is broken for the robot models, as certain taunts (like taunt kills) do not show up physically, making it confusing for non-donors.
Edit: Video just demonstrates walking animation. Will be uploading video on this subject later
Therefore, I propose a rework to certain donor perks.
(Not sure what to replace it with, but feel free to suggest replacements/changes below)
The problem with this one is that more positive RTD effects" allow a better chance to get a perk such as "powerplay" more often, putting non-donors at a disadvantage.
This one seems surprising, given it is supposed to be a cosmetic feature and doesn't change physical aspects of the game. However, the robot models are "shaky" and hard to pinpoint hitboxes and movement. This especially goes for the robo-scout and engineer. Additionally, taunting is broken for the robot models, as certain taunts (like taunt kills) do not show up physically, making it confusing for non-donors.
Edit: Video just demonstrates walking animation. Will be uploading video on this subject later
Therefore, I propose a rework to certain donor perks.
(Not sure what to replace it with, but feel free to suggest replacements/changes below)
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