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Declined suggestion for SZF:

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RedCircleGuy

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Mar 23, 2024
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remove scout entirley. its where all the trolls and stallers get their power. its because he double jumps and is too fast to easily hit for most players (not to mention he can triple jump with force a nature), removing him would make the game more fun
 

Ash Shaw

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If you can't catch the scouts, I'd recommend killing the slower classes. The game mode is inherently unfair because of class limitations but is balanced because only like 2-3 scout primary weapons will likely spawn per map.
 

PanYo

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remove scout entirley. its where all the trolls and stallers get their power.
You want to remove scout because players are stalling/griefing the rounds? You can easily make a report of that player for doing so.

its because he double jumps and is too fast to easily hit for most players (not to mention he can triple jump with force a nature), removing him would make the game more fun
You also realize that zombies also have special infected that can easily take out a scout. With their right play, right timing, and team skills, you can easily take out a scout. As what Ash Shaw had said, scout weapons spawn around the map so it's also a 50/50 of whatever gun they get. Its a actual survival gamemode that allows the players to not start off with a full loadout but gain new or old weapons throughout the map.
 

Bigunit

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Scout is definitely not overpowered.
 

Chris TCC

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closing due to negative reception.
Thanks for the suggestion.
 
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