Mata Terakhir
Strange
- Joined
- Oct 18, 2020
- Messages
- 10
Hey there,
I'm a regular player on the Deathrun #2 server but for the past few weeks/months we've seen a gradual decrease in round timer from 15 minutes to about 6-7 minutes.
I understand that the round timer is now calculated using the average time it takes for players to complete the map. The problem is, some minigames on some maps (for example every mini except the colour game on dr_neonoir v10) cannot be completed because of the lack of time. The reasoning that speedrunners are to blame for this short time is invalid, because people often speedrun the maps when the Death gives us freerun, thus decreasing the average completion time.
This really takes away lot from the gaming experience, I can constantly see/hear reglar players complaining about it.
My request / suggestion is that the timer should be extended to at least 12 minutes on every map, giving us enough time to comfortably finish it.
I'm a regular player on the Deathrun #2 server but for the past few weeks/months we've seen a gradual decrease in round timer from 15 minutes to about 6-7 minutes.
I understand that the round timer is now calculated using the average time it takes for players to complete the map. The problem is, some minigames on some maps (for example every mini except the colour game on dr_neonoir v10) cannot be completed because of the lack of time. The reasoning that speedrunners are to blame for this short time is invalid, because people often speedrun the maps when the Death gives us freerun, thus decreasing the average completion time.
This really takes away lot from the gaming experience, I can constantly see/hear reglar players complaining about it.
My request / suggestion is that the timer should be extended to at least 12 minutes on every map, giving us enough time to comfortably finish it.