Curious what RTDs you can roll in-game? This list should cover all of the RTDs as well as their duration!
Makes you invincible.
duration: 20 seconds
Surrounds you in a toxic cloud, hurting enemies within a certain radius around you.
duration: 20 seconds
Heals you for 1,000 health.
duration: instant
Increases your movement speed by 3 times.
duration: 25 seconds
Lets you jump twice as high, and suffer no fall damage.
duration: 25 seconds
Gives you infinite ubercharge. You can only roll this perk if you have a medigun equipped.
duration: 20 seconds
Makes you invisible, but you briefly become visible if you bump into an enemy.
duration: 25 seconds
Gives you infinite cloak. You can only roll this perk if you are spy.
duration: 25 seconds
Makes you crit-boosted.
duration: 20 seconds
Gives you infinite ammo and clip.
duration: 20 seconds
Gives you "scary bullets" which scare (stun) your victims.
duration: 20 seconds
Spawns a level two sentry gun where you're looking at when you call for medic. You have 25 seconds to spawn the sentry, and after spawning, it's permanent until it's destroyed.
duration: 25 seconds
Makes your projectiles home in on enemies. You can only roll this perk if you have a rocket launcher, flare gun, bow, crossbow or engineer particle gun equipped.
duration: 20 seconds
Gives you full Sniper Rifle charge. You can only roll this perk if you have a sniper rifle or bow equipped.
duration: 20 seconds
Spawns a level three dispenser where you're looking at when you call for medic. You have 20 seconds to spawn up to two dispensers, and after spawning, they're permanent until they're destroyed.
duration: 20 seconds
Gives you the ability to double jump infinitely. You can only roll this perk if you are scout.
duration: 25 seconds
Triples your damage dealt.
duration: 20 seconds
Shrinks you down and gives you a speed boost. Be careful, if you're at risk of being stuck when the perk ends, you'll respawn.
duration: 20 seconds
Makes anything you say damage enemies within a certain radius around you.
duration: 20 seconds
Multiplies your clip's and reserve ammo by 5.
duration: instant
Makes you reload and attack twice as fast.
duration: 20 seconds
Increases your max health by 300.
duration: 25 seconds
Grants crits to you and teammates in your vicinity.
duration: 15 seconds
Gives you the ability to shoot fireballs when you call for medic.
duration: 20 seconds
Gives you 20 extra throwables. You can only roll this perk if you have a sandman, wrap assassin, flying guillotine, jarate or sandvitch equipped.
duration: instant
Gives you powerplay, which is all medigun effects (uber, kritz, vaccinator, quick-fix) at once.
duration: 15 seconds
Makes arrows and crowssbow bolts explode on impact. You can only roll this perk if you have a bow or crossbow equipped.
duration: 20 seconds
Makes enemies you hit drugged.
duration: 20 seconds
Increases your melee range by 10 times.
duration: 25 seconds
Gives you the ability to shoot hats when you call for medic.
duration: 20 seconds
An alligator snaps up from the ground when you call for medic. (Or is it a crocodile?)
duration: 25 seconds
Allows you to resurrect yourself by calling for medic.
duration: 25 seconds
Spawns a shield of bats, which damages and flings nearby enemies into the sky.
duration: 20 seconds
Spawns a trail of exploding pumpkins when you call for medic.
duration: 25 seconds
Spawns a ring of homing projectiles when you call for medic.
duration: 20 seconds
Increases your overheal ability 5-fold. You can only roll this perk if you have a medigun equipped.
duration: 25 seconds
Shoots a bolt of lightning when you call for medic. Deals moderate damage, and slows down enemies and gives teammates a speed boost.
duration: 25 seconds
Shoots a slow-moving bolt which spawns homing projectiles when you call for medic. Homing projectile damage is affected by damage falloff.
duration: 25 seconds
Gives you rapid self-healing.
duration: 20 seconds
Gives you and teammates in your vicinity rapid self-healing.
duration: 15 seconds
Ties you to a bomb which explodes in 10 seconds. If you deal enough damage to the bomb, you may go free, but if you don't make it in time...
duration: 10 seconds
Slows you down by 40%.
duration: 20 seconds
Freezes you in a solid block of ice, making you unable to move or attack.
duration: 15 seconds
Turns you into a ticking timebomb.
duration: 10 seconds
Lights you on fire.
duration: instant
Sets you to 7 health.
duration: instant
Drugs you.
duration: 15 seconds
Makes you blind. If you hit an enemy, you briefly regain vision.
duration: 15 seconds
Strips you of all your weapons except melee.
duration: until respawn/resupply
Gives away your position with a visual and audible indication.
duration: 25 seconds
Forces you to taunt.
duration: 15 seconds
Turns your screen black and white.
duration: 25 seconds
Shakes your screen.
duration: 15 seconds
Messes with your FOV.
duration: 20 seconds
Gives you Milked, Jarated and Bleed effect.
duration: 20 seconds
Makes your head 2.5 times it's original size.
duration: 30 seconds
Turns you into a firework.
duration: instant
Multiplies gravity by 4.
duration: 20 seconds
All damage you deal gets returned to you.
duration: 20 seconds
Incoming damage is multiplied by 2.5.
duration: 20 seconds
Smashes you with a hammer.
duration: instant
Removes your ability to breathe in air.
duration: 25 seconds
Makes your outline visible to everyone, including through walls.
duration: 25 seconds
Removes gravity for you.
duration: 25 seconds
Turns you into a fire timebomb, igniting everyone in your vicinity upon explosion.
duration: 15 seconds
You can't control your weapon recoil.
duration: 25 seconds
Reverses your inputs.
duration: 25 seconds
Makes it difficult for you to go up inclines.
duration: 25 seconds
Makes you constantly jump.
duration: 25 seconds
Gives you bad internet.
duration: 20 seconds
Makes you cough and lose health.
duration: 25 seconds
You get a sad feeling.
duration: instant, but the sadness will stay with you forever
You can't walk straight.
duration: 20 seconds
Slows you down and before sapping your health.
duration: 24 seconds
Returns projectiles to sender. You can only roll this perk if you have a Rocket Launcher, Flare Gun, Bow, Crossbow or Engineer Particle Gun equipped.
duration: 20 seconds
Causes you to start losing health. Damage an enemy to stop bleeding for a bit.
duration: 25 seconds
Zeus hurls his thunderbolt at you.
duration: instant
Only allows you to move by hopping around like a frog.
duration: 20 seconds
Makes you paranoid about spies.
duration: 30 seconds
Makes your rocket fly in an arc, affected by gravity. You can only roll this perk if you have a rocket launcher equipped.
duration: 30 seconds
Makes you confused at which weapon you're supposed to be holding out.
duration: 15 seconds