its unfair give crits to guards because because the rebel players make a good strategy, they trick the guards, they get insede on the armory then he surprise the guards and die to a crit. The guards dont count the prisioners, let a prisioner escape and stay on the side of the warden the intire...
If all the reds have ammo and all the blus have ammo then yes the blus need crits. It makes it harder to rebel with reds already being able to just bhop away and there are half (or less) blus then reds so controlling them is hard without making the game unfun for the reds in other aspects.
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