10000 Cold Knights
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- Feb 20, 2019
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Username: 10000 Cold Knights
Which map is the suggestion about? Jb_wetworks_v12a to v12c
What gamemode is this map for? Jailbreak
What is supposed to happen to the map? Update
Add a link to the updated map Attached.
Why do you want this map change? Changelog:
Water textures no longer hide markers
Increased forgiveness of the RLGL hurt mechanic
Fixed several ambient generics that were set to never play sound
Added fog to Waterway minigame
Minor geometry updates to Climb, Pool, and Disco
Updated cell button to allow both teams to trigger it once the cells auto-open
v12c Changelog:
Several Waterway changes
-Ghost no longer goes through its rotations at hyper speed if multiple people start the game at the same time
-Updated Blue side geometry and orientation
-Illusory platform has been replaced with a breakable platform instead
-It should now only claim one life rather than the lives of the entire team
Which map is the suggestion about? Jb_wetworks_v12a to v12c
What gamemode is this map for? Jailbreak
What is supposed to happen to the map? Update
Add a link to the updated map Attached.
Why do you want this map change? Changelog:
Water textures no longer hide markers
Increased forgiveness of the RLGL hurt mechanic
Fixed several ambient generics that were set to never play sound
Added fog to Waterway minigame
Minor geometry updates to Climb, Pool, and Disco
Updated cell button to allow both teams to trigger it once the cells auto-open
v12c Changelog:
Several Waterway changes
-Ghost no longer goes through its rotations at hyper speed if multiple people start the game at the same time
-Updated Blue side geometry and orientation
-Illusory platform has been replaced with a breakable platform instead
-It should now only claim one life rather than the lives of the entire team
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