I am suggesting a revert to the latest update to the VSH servers that included the timer being reduced to 1:00 minute when there is 1 player left on the red team.
Why? Because it is extremely unfair to the boss when he has to beat e.g. a spy spamming invisibility or a scout spamming atomizer in just 1 minute, as it is quite difficult beating those classes in such a little time.
Furthermore, a "Tie" is also considered a win by pretty much all players playing on the red team. (Not that this matter that much at all, but still)
So far I have seen spies and scouts that on purpose went hiding and/or fleeing the whole game (dealing about 0 damage to the boss and not contributing to their team at all), knowing that they likely would be the last person to be alive, then camp and/or flee for the last minute, thus achieving a rather easy win. I do not believe that this is "healthy" gameplay at all.
It is overall a quite unbalanced update and I know that multiple people on the server agree with that it should be reverted OR at least extended to more than just 1 minute.
At the same time, I would also like to praise the fix of the "medic-decline-revive-exploit" - that is a great update, thank you.
Have a nice day.
- KomaBob
Why? Because it is extremely unfair to the boss when he has to beat e.g. a spy spamming invisibility or a scout spamming atomizer in just 1 minute, as it is quite difficult beating those classes in such a little time.
Furthermore, a "Tie" is also considered a win by pretty much all players playing on the red team. (Not that this matter that much at all, but still)
So far I have seen spies and scouts that on purpose went hiding and/or fleeing the whole game (dealing about 0 damage to the boss and not contributing to their team at all), knowing that they likely would be the last person to be alive, then camp and/or flee for the last minute, thus achieving a rather easy win. I do not believe that this is "healthy" gameplay at all.
It is overall a quite unbalanced update and I know that multiple people on the server agree with that it should be reverted OR at least extended to more than just 1 minute.
At the same time, I would also like to praise the fix of the "medic-decline-revive-exploit" - that is a great update, thank you.
Have a nice day.
- KomaBob
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