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Declined Remove Kritz in class wars

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naps

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Feb 3, 2024
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It's not very fun when 10 reds have to play against 4 blues (or something similar) that have 100% Kritz, Especially when it's Heavy v Heavy, people just get shredded, or snipers which 1 shot bodyshot people. Sure, blues are at a disadvantage with the player count, but give increased Kritz CHANCE, or HP, or something of the sorts, to still keep it fair.
 

10000 Cold Knights

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remove crits, force autobalance, sounds like a fair swap.
We have 2 different class wars LRs. One already does as you've described, the other uses the system Naps is talking about. Imo we shouldn't switch the other one over, as it makes it less justifiable to keep both of them on the list.
 
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