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Closed Medic vs Engineer server

Venusari

Somewhat Threatening
Staff Member
Moderator
Joined
Nov 13, 2020
Messages
75
So uhh I have a idea for more perks in Medic vs engineer server

Page 3: Special perks (5 people will be choosen and once they have been choosen they can only pick 1 of the 5 perks once someone has picked a perk it will be locked and cannot be choosen

How are the 5 people choosen?
Luck, they will know that they are choosen because on top of the screen it will say if they are choosen or not

Healer (don't have a good name for it yet)
(?) Your secondary weapon is replaced with a medi-gun
(+) Healing from dispensers is doubled
(+) ubercharge: 20% increase in speed and 10% damage reduction
(-) damage taken is a 50% increase

Medic slayer
(?) Killing a medic activates bloodthirsty you will gain more damage and more speed caps out at 50% speed and 30% damage bonus (10 kills)
(-) 15% speed increase
(+) 10% damage bonus for shotguns
(-) can't build dispensers
(-) You will slowly become (Bad) bloodthirsty you become more slower -40% speed decrease and less damage -20% damage bonus this starts to happen when a medic is not killed after 5 minutes

Texan Runner
(?) Your teleporters are replaced by lauch pads
(+) 50% speed increase
(+) buildings build faster
(-) 100% damage taken (instant death)
(-) 10% damge loss

Trickster
(?) dispensers when destroyed will bind the medic and make it so that they can't move
(+) Max dispenser placement is 5 (each 1 will have less health than the last 1 placed)
(-) can't place teleporters
(-) no shotguns

Smartest Texan Alive (STA)
(?) press middle mouse button activate a abilly that allows you to hit 1 medic and turn them back into a engineer (what ever role they had when they died is what they're perk is)
(-) can only be used 5 times
(-) 20 second cooldown

NEW medic perk

Necromancer: press e to spawn skeletons

Reworks
Texas style
(+) when fighting a group of medics (2 medics) you will start to have splash damage dealing half of how much you do (85 damage which mean like 40 damage from splash total 125 damage) maybe a slight nerf to this

Freezer
Changing it back to how it used to be but different so that it doesn't get nerfed again

Pusher
Changing it back to how it used to be but different so that it doesn't get nerfed again

Sneaky partner
(+) Sneaky lasts longer (10 seconds)
(+) cooldown 30-25

And thats it
 

Mr. Walker

Gore-Spattered
Joined
Nov 8, 2019
Messages
259
Actually that one perk where a engineer can revive a once-dead teammate was one idea he had developed for a short bit before abandoning it when he left blw.tf!
 

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