its unfair give crits to guards because because the rebel players make a good strategy, they trick the guards, they get insede on the armory then he surprise the guards and die to a crit. The guards dont count the prisioners, let a prisioner escape and stay on the side of the warden the intire...
Critical hits for guards have been a debated topic before, I want to post a compromise. This is coming from a guy that only plays blue. We should have it so that critical hits have fall off damage (I don't know if this is possible coding wise). It keeps an (apparently) necessary tool for guards...
My suggestion is that Random crits are disabled when FF is turned on just to make it more fair for Reds to do Cellwars or Hunger Games. But to make it fair for rebellers too , Crits should be diabled for guards when ff is turned on. Thanks for your time and your opinion on the topic is appreciated.
So I've been holding in on this idea for quite a while now but since we've had this discussion so many times I figured why not suggest it. Why can't the warden enable and disable crits? It would make life a lot easier if it's f.e war day and we could even unban some minigames like Gladiator or...
I get that crits for blus in jb makes it easier for them to control the reds but I think it is a bit unfair for reds that want to rebel, when you get ammo as a red it makes it harder to fight blu's because they have crits, but if you would consider removing them it would make reds be able to...
What do you think? I hate cellwars for many reason, but random crits is one of the main reasons. Giving warden an option to disable them would be a wonderful thing!
Well i see alot of people complaining on the chat they are saying 'THEY ARE SO LUCKY CUZ THEY HAVE CRITS' and 'NICE FUCKING BODYSHOT YOUR LUCKY CUZ YOU ARE IN BLU' well this is just inappropiate for the JB Servers so please lessen the crits 10% thank you for you're time
A sniper dealing 45 dmg at long range consistently is not balanced. And i think giving the blus mini crits would make it more fair, as it still gives them a boost but they wont be as overpowered. Like with the sniper, at long range they deal 150 dmg without even being scoped in. Or when a...
alright I mean its a fun game mode with a lot of cancer but thats not what we are discussing. what we are though is the jb maps need some major tweaks 1. half the time the open or close cells command is incompatible with older maps not a problem with all but some like the Mario maps and mostly...
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