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Last survivor in szf

LOONATEEK

Mildly Menacing
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Dec 22, 2021
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60
When there is last survivor can the spec inf not be a perma stun? You can prob remove the minicrits or the hp to make it more balanced. It just seams unfair just to almost win a game but then a hunter just appears. I know this goes for the old way but the old way at least you had a chance.
 

Ash Shaw

Pokemon Master
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Aug 2, 2020
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405
We've already discussed this. Likely will be what we do for last stand unless we increase it to the last 2-4 survivors recieve the last stand perk.
 

LOONATEEK

Mildly Menacing
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Dec 22, 2021
Messages
60
like if it's a full server make it like the last 4-6 survivors get the buff but if there are like 16 in the server make it like the last 1-2 survivors get the buff
 

Ash Shaw

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We could probably add met conditions to give last stand like:
1-8 dead survivors = 1 last stand to the last survivor.
9-16 dead survivors = 2 last stands
17-20 dead survivors = 3 land stands
24+ dead survivors = 4 last stands

The cavot to it is we'd need a visual hud indicator to tell the server how many last stand survivors to expect each round so its not confusingly changing round to round when players are joining and leaving.

Granted i'm just spit balling and it'd require some gamelogic rewrites.
 

LOONATEEK

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Dec 22, 2021
Messages
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I also want to add another idea here, can you make the riot shield make players not past? It seems a bit under powered since all the survivors have to do it walk past the shield. Mabey gives a hp or defense buff to him.
 

LOONATEEK

Mildly Menacing
Joined
Dec 22, 2021
Messages
60
I also want to add another idea here, can you make the riot shield make players not past? It seems a bit under powered since all the survivors have to do it walk past the shield. Mabey gives a hp or defense buff to him.
if the idea of players getting passed doesn't work
 

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