10000 Cold Knights
Online
- Joined
- Feb 20, 2019
- Messages
- 5,837
This map has been coming up in recent posts, so I'd thought I'd highlight it's 2 main problems:
1) The Blu Spawn.
Inconvenient location aside, Blus spawn trapped in the Ceiling on HHH kill rounds (and for another LR as well, can't remember which), as Paff has already pointed out. Makes the day(s) completely unplayable :/
2) The Cell Button.
Where do I begin with this freaking button? How about how it destroys the doors once activated, preventing them from being closed again? That it can't be bypassed, either by the Warden menu or by LR Plugins (good luck playing Prop Hunt or Small Day, Reds ;p)? Or maybe how anyone can press it, allowing personal freedays to button grief and let half the reds escape before the guards can even get out of spawn?
Love the map, one of the most challenging maps for Blus, but I wish half the LR's weren't unplayable :/
1) The Blu Spawn.
Inconvenient location aside, Blus spawn trapped in the Ceiling on HHH kill rounds (and for another LR as well, can't remember which), as Paff has already pointed out. Makes the day(s) completely unplayable :/
2) The Cell Button.
Where do I begin with this freaking button? How about how it destroys the doors once activated, preventing them from being closed again? That it can't be bypassed, either by the Warden menu or by LR Plugins (good luck playing Prop Hunt or Small Day, Reds ;p)? Or maybe how anyone can press it, allowing personal freedays to button grief and let half the reds escape before the guards can even get out of spawn?
Love the map, one of the most challenging maps for Blus, but I wish half the LR's weren't unplayable :/