Lets just see what I noticed overall:
Things that go against the ban:
- Friendly appeal, unusual behavior for a hacker
- Horrible player, can't jump into spawn after multiple tries, touches everything as a spy, overall bad aim expect for a few cases
Things that support the ban:
- 180 hours of playtime in the last 2 weeks, what the hell dude?! 12.8 hours everyday in the last 2 weeks!!!
- From around tick 15000 watch it really really slowed down (I watched it with 7.2%), he has some weird mouse movements, could be lag and the demo could be slightly misleading or it's lag and maybe bad mouse movements combined, don't really look at the effects like bullet trails because those are not accurate, what we're looking for are those little flicks.
- From tick 17000 watch it again on 7.2% speed. From around 17100 he starts following the engi with his crosshair. He's clearly not on target but the bleeding effect and the sound is there indicating that the engi got hurt. This points at a silent aim.
Silent aim: Silent aim is when the hacker doesn't need to look at the target because "the bullets find the target". On the most extreme cases you can see hackers shooting in the air and killing people. (If you ever played counter strike source you know how this looks)
EXAMPLE EXAMPLE2
Again, look at 17320-17340 on really slow speed, clearly not on target and still hitting him somehow.
I don't wanna say he's hacking for sure. This could be some weird mix of lag and demos not being 100% accurate but it is pretty suspicious. Would've liked the demo to be longer and showcasing a few more of those engi kills then I would have no doubt. Still, the profile and those two cases.... you smell of something and it's definitely not roses