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Declined Add cp_sulfur (zs)

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Chubba

Gore-Spattered
Staff Member
Moderator
Joined
Oct 29, 2020
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277
Not a bad map in zs but it has many problems with in it like some exploits as well very powerful spots that were unfun to play against and the map has bad optimization, runs at a pretty bad fps. Not sure if players liked the map or not but many did agree it was kinda unfun. Also haven't heard from anybody who wanted sulfur back btw
 

Mr. Walker

Gore-Spattered
Joined
Nov 8, 2019
Messages
259
Cp_Sulfur was in the server rotation for a VERY LONG time, one of the first two maps I suggested actually if I can recall, while the map is actually quite good, the amount of broken spots that are readily accessible to abuse is too much to even have in the server, worse yet these spots are located right by red spawn so engineers have a very easy shot to abuse them, these spots include.

A teleporter exploit.
A waterfall spot thats directly infront of red spawn that engineers can croutch and build in.
A staircase spot with boiling water thats very hard to access and defeat.
A teleporter-block spot located right by blu spawn which enables an engineer to place a teleporter in mid-water and mid-land, because of this medics cannot hit the teleporter nor the engineer because the game automatically bobs players upwards when colliding with an edged surface on water.
 

Chris TCC

Blackwonder's Own
Staff Member
Admin
Joined
Jan 16, 2019
Messages
3,896
Closing this suggestion due to the negative reception.
Thanks!
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