Hyped
Rage Inducing
Free Palestine
Offline
- Joined
- Jul 8, 2018
- Messages
- 537
Critical hits for guards have been a debated topic before, I want to post a compromise.
This is coming from a guy that only plays blue.
We should have it so that critical hits have fall off damage (I don't know if this is possible coding wise).
It keeps an (apparently) necessary tool for guards to control prisoners.
And rebels won`t have sky high blood pressure when they get sniped by a pyro with a shotgun.
If you disagree with me please post them below.
Thanks for reading.
This is coming from a guy that only plays blue.
We should have it so that critical hits have fall off damage (I don't know if this is possible coding wise).
It keeps an (apparently) necessary tool for guards to control prisoners.
And rebels won`t have sky high blood pressure when they get sniped by a pyro with a shotgun.
If you disagree with me please post them below.
Thanks for reading.