REMOVE
Map: tfdb_baseball_v4
Reason: Map is too big regardless of number of players. This makes it a snooze-fest as it takes forever not only for the rocket to speed up but to get from point-a to point b. The map is also very exploitable in terms of ledging the rocket. (you can get it stuck behind the brick wall very easily and the fences along the boundary.
FIX or REMOVE
Map: tfdb_boupycourt
Reason: texture overlap issues with rocket on back walls and ceiling. Rocket ledges on top and bottom of net as well as the poles but not on the net itself. Rocket also ledges on benches.
ADD
tfdb_pingpong
tfdb_greybox
tfdb_float
tfdb_orangebox
tfdb_groove_v2
tfdb_cwg_gym_v1
find or fix & add
Map: tfdb_bitch_ass
Reason: bitch_ass is a great classic map, but seems to be missing. I've heard from others that an update broke it some time back- though I'm also aware that some other servers are running a fixed version of this map. It would be nice to have it in rotation.
note: I have attached entirely untested copies of the suggested maps compressed in bzipped2 format for fastdl found via quick search.
Map: tfdb_baseball_v4
Reason: Map is too big regardless of number of players. This makes it a snooze-fest as it takes forever not only for the rocket to speed up but to get from point-a to point b. The map is also very exploitable in terms of ledging the rocket. (you can get it stuck behind the brick wall very easily and the fences along the boundary.
FIX or REMOVE
Map: tfdb_boupycourt
Reason: texture overlap issues with rocket on back walls and ceiling. Rocket ledges on top and bottom of net as well as the poles but not on the net itself. Rocket also ledges on benches.
ADD
tfdb_pingpong
tfdb_greybox
tfdb_float
tfdb_orangebox
tfdb_groove_v2
tfdb_cwg_gym_v1
find or fix & add
Map: tfdb_bitch_ass
Reason: bitch_ass is a great classic map, but seems to be missing. I've heard from others that an update broke it some time back- though I'm also aware that some other servers are running a fixed version of this map. It would be nice to have it in rotation.
note: I have attached entirely untested copies of the suggested maps compressed in bzipped2 format for fastdl found via quick search.