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  1. S

    Allow engineers to always have 150hp regardless of any melee, except eureka effect in Medics V. Engies.

    I don't think it's fair to make assumptions over a disagreement. It's healthier and better to look at it simply as that. A disagreement. I wish more people who voted no would voice their opinions more on this discussion, however.
  2. S

    Allow engineers to always have 150hp regardless of any melee, except eureka effect in Medics V. Engies.

    I see the point you're making. I don't know if you read what I wrote, given I wasn't quoted, but my general argument is that the +25 HP is such a basic necessity in survivability (remember medic leap damage) for an engineer that it /should/ be moved to a general buff. So that we can find better...
  3. S

    Allow engineers to always have 150hp regardless of any melee, except eureka effect in Medics V. Engies.

    Hi, I doubt either of you know me as I recently started playing here. I'd like to point out that I'm strongly in favor of engineers default HP being set to 150. I'm seeing a lot of talk about sentries and I'm surprised to see how we're all missing one crucial aspect of the game: Medic Leaps...
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