I usually play on VSH reservoir and I see two classes that need some tuning or an outright nerf. Most hales do not stand a chance when there are 3 medics playing or 2+ snipers. Medics and snipers are already tough to kill thanks to their ability to uber/wall climb respectively. While I made a...
Context: This suggestion comes from playing on vsh_reservoir constantly and noticing how most people say that medics are too op after a blowout match where the hale only gets as little as 1 or 2 kills on a server with at least 20+ people. I notice that the same 5 people that become hale usually...
I'm new to Blackwonder servers, but I have been playing VSH for over 8+ years and I have extensive experience with each of the current hales (except robo-hale). However, I have never been on a server that allows medics to revive people. That is ok with me as a concept, however, there are some...
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