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  1. Shadow Mario | blw.tf

    Accepted Yoshi123's Ban appeal

    Hey, thank you for your patience. After listening to some opinions from other staff members, we concluded that you was indeed NOT cheating, so you will be unbanned now. I'm sorry.
  2. Shadow Mario | blw.tf

    Declined Please ADM or mod

    Isn't it a shame how staff members have a life?
  3. Shadow Mario | blw.tf

    Completed Emotes

    Animated Pogechampo better be a donor-only emoji
  4. Shadow Mario | blw.tf

    Resolved Brazilian serves need atention

    So your solution would be not allowing americans in because they're... americans? lol
  5. Shadow Mario | blw.tf

    Resolved Footprints being activated randomly

    While i'm not sure if it happens in servers other than 2fort BR, Footprints usually get activated (mostly to a specific color but idk) when you use the Dead ringer. It's really annoying since it can ruin your stealth as a Spy or simply change your current footprint to another one you didn't want.
  6. Shadow Mario | blw.tf

    Completed Add a Bot check to Speclist

    I know we can disable speclist, but c'mon, we don't need to know when a bot is spectating us. Just add a IsFakeClient check and gg
  7. Shadow Mario | blw.tf

    Closed Custom Weapons Suggestions/Thread

    With the Custom Weapons servers finally being up, this thread will be useful for the servers futurely. Reminder that posting ideas here don't mean it will be automatically approved. If you're a Sourcepawn developer, you can write your own attribute plugins and send me via Discord (Shadow...
  8. Shadow Mario | blw.tf

    Declined XahOs's Gag appeal

    After killing you and a pocket medic who've been camping on our spawn, as a Pyro, you started complaining in chat about how i was being a W+M1 Previous chatlogs also show some toxicity: Actually, if i had checked your chatlog before i could have added that you also spammed in chat at day...
  9. Shadow Mario | blw.tf

    Declined wigou's Mute appeal

    That isn't relevant, (most of) what happens outside of the servers stay outside of it.
  10. Shadow Mario | blw.tf

    Completed A Discord verification system

    Valve's fixing the bots and now we're doing it with our own bots too?! What magic is this :oops::oops::oops: Ngl i do want this feature on, would help reducing the raiders a bit.
  11. Shadow Mario | blw.tf

    Suggestion For the Community

    I don't think we can change that, unless we become the best internet connection providers in the world so that everyone would have a low ping.
  12. Shadow Mario | blw.tf

    Freak Fortress 2 Changelog

    June 22th, 2020: • Stock Wrench now upgrades buildings 60% faster • FIxed Trolldier dealing 48dmg on buildings
  13. Shadow Mario | blw.tf

    Freak Fortress 2 Changelog

    June 19th, 2020: • Added Cleaner's Carbine at Sniper's Class info menu
  14. Shadow Mario | blw.tf

    Freak Fortress 2 Changelog

    June 18th, 2020: • Sydney Sleeper's damage penalty is now independent of the Boss's rage • Damage necessary for filling Gas Passer's meter has been increased from 1050 to 1400 • Thrown Sandvich (and reskins) now heal teammates completely • Fixed Dalokohs/Fishcake throwing Beefs • Dalokohs now...
  15. Shadow Mario | blw.tf

    Freak Fortress 2 Changelog

    June 17th, 2020: • Removed Bosses: Beep Man (DUO) and Female Sniper • Added two new bosses: Trolldier "Troll'd!" Weapons: Rocket jumper with infinite reserve ammo that reloads 70% slower Market Gardener that deals 149 dmg on hit and crits while blast jumping Mantreads with all default stats...
  16. Shadow Mario | blw.tf

    Freak Fortress 2 Changelog

    June 11th, 2020: • Fixed duplicates in !ff2classinfo menus • Steve/Alex's Aim block is now only visible to self
  17. Shadow Mario | blw.tf

    Resolved Freak Fortress servers are broken

    All FF2 servers other than BR are broken, the current gamemode in it is Arena because of that.
  18. Shadow Mario | blw.tf

    Freak Fortress 2 Changelog

    June 10th, 2020: • MeeM buffed: • Fixed MeeM minions spawned from the Passive ability not dying after Boss dies • Fixed overlay rages affecting the boss instead of Mercenaries after a MeeM/Gaben round • Fixed Taunt crits not working properly • Taunt crits now isn't avaible on first round
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