I also want to add another idea here, can you make the riot shield make players not past? It seems a bit under powered since all the survivors have to do it walk past the shield. Mabey gives a hp or defense buff to him.
like if it's a full server make it like the last 4-6 survivors get the buff but if there are like 16 in the server make it like the last 1-2 survivors get the buff
When there is last survivor can the spec inf not be a perma stun? You can prob remove the minicrits or the hp to make it more balanced. It just seams unfair just to almost win a game but then a hunter just appears. I know this goes for the old way but the old way at least you had a chance.
that would work but my original would be like you would still get crit by bushwaka and buffalo steak but if it is a death-dealing the hit would not go through and the sniper would get knocked back a bit based on the damage.
I liked when soldier had mantreads, especially with jockey since you could pretty much bhop with him. Also it was funny that 1 map you could kill some1 when wouldn't learn to not stand under a hole.
Have the razorback sheilds u from 1 death dealing blow. Like if a tank hits u, u survive but if he hits you twice then ur dead. But backstabbing still breaks it so if a spy and somebody teams up then the sniper is dead.
Have the bfb(the name for baby face blaster) have a meter that fills when you do DMG but when it fill completely have the bfb do like mini crits for 2 seconds(enough for like 1 or 2 shots) it may sound op but you are slow on a light class and have less shots than stock.
szf is another Blackwonder server that is kinda like Valve to tf2 but with black-wonder, there are few updates and a whole lot of buggy maps that a lot of people exploit but the time is long enough to feel like 100 years but too short to wait for an admin
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