I have checked the logs for you:
[Info] Trade is would have a trade hold
[Success] StatusMsg : The trade offer #4816252393 from [U:1:397750135] is declined
[Success] The offer has been processed fully!
[Info] Trade is would have a trade hold
[Success] StatusMsg : The trade offer #4816254355...
When all players die and respawn the next round, there is a huge influx of entities. Depending on the conditions, this could cause a crash. We will try to write some code to circumvent this in the future
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