User name: Chillin' en Ted
What is your type of punishment?
Team Ban
Where were you banned from? Servers
What is your SteamID? STEAM_0:1:163911348
Who has punished you?
Gibus
Why were you punished?
'Favourtism due to meatgrinder'
Why should we revoke your punishment?
I clearly looked at the advantages and disadvantages beforehand, during the demo (https://blackwonder.tf/threads/report-against-how-to-be-warden-and-craig-sg-jailbreak.21312/ TICK:30600)
The spy had 85 hp while the demoman had half the health which runs around 85 or below, each meele hit from the demoman deals 65 damage(195 if crit/RNG/ Tick 30833). If you take the time to look at the ups and downs of this, the spy and demoman stand on equal standings as the spy needs 2 hit which is the same amount of hits needed by the demoman. From the conclusion, they were having meatgrinder in a fairer way instead of 'going to the medic room' as when players are in medic room, they will get constant heal, since spy's knife mechanic which consist of crit via one hit through backstab - if I had chosen to the medic room, the spy would've died no matter how many shanks he gets. This is clearly something the admin did not overlook.
What is your type of punishment?
Team Ban
Where were you banned from? Servers
What is your SteamID? STEAM_0:1:163911348
Who has punished you?
Gibus
Why were you punished?
'Favourtism due to meatgrinder'
Why should we revoke your punishment?
I clearly looked at the advantages and disadvantages beforehand, during the demo (https://blackwonder.tf/threads/report-against-how-to-be-warden-and-craig-sg-jailbreak.21312/ TICK:30600)
The spy had 85 hp while the demoman had half the health which runs around 85 or below, each meele hit from the demoman deals 65 damage(195 if crit/RNG/ Tick 30833). If you take the time to look at the ups and downs of this, the spy and demoman stand on equal standings as the spy needs 2 hit which is the same amount of hits needed by the demoman. From the conclusion, they were having meatgrinder in a fairer way instead of 'going to the medic room' as when players are in medic room, they will get constant heal, since spy's knife mechanic which consist of crit via one hit through backstab - if I had chosen to the medic room, the spy would've died no matter how many shanks he gets. This is clearly something the admin did not overlook.