Today on a Server someone used the "RTD for all" command and after that the Server just got killed completely.
We didn't get any messages like "Server shutting down" after it, It just literally sent us to the Main menu.
When rejoining everyone had this error pop up in their console:
"st_Error: CL_CopyExistingEntity: missing client entity 1."
After a while I contacted Benedevil about this and he said:
Benedevil:
Seems like it didn't recover after the crash
This is proof "RTD for all" can completely shut down a server. This is not the only Issue with the feature but This is probably the BIGGEST ISSUE we found about it yet. We all know it can also create Chaos in a completely normal round, get people stuck outside the map, lead to freekills with the Sentry rtd and may result in Bugs the round after.
I guess it didn't get removed before because it was just a "fun little ting for giggles" but now If it's a threat to the servers I am certain I absolutely want it removed.
We didn't get any messages like "Server shutting down" after it, It just literally sent us to the Main menu.
When rejoining everyone had this error pop up in their console:
"st_Error: CL_CopyExistingEntity: missing client entity 1."
After a while I contacted Benedevil about this and he said:
Benedevil:
Seems like it didn't recover after the crash
This is proof "RTD for all" can completely shut down a server. This is not the only Issue with the feature but This is probably the BIGGEST ISSUE we found about it yet. We all know it can also create Chaos in a completely normal round, get people stuck outside the map, lead to freekills with the Sentry rtd and may result in Bugs the round after.
I guess it didn't get removed before because it was just a "fun little ting for giggles" but now If it's a threat to the servers I am certain I absolutely want it removed.