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update jb_wetworks

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est

Spectacularly Lethal
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ok so this thread is kind of pointless but anyways. please either remove water works or update it. no one likes it, it always get rtv'd. its completely bias to reds at least in the way of how scouts can hit their wrap assasin through the door and hit the 'open cells button'. like atleast make it where they cant throw things through there or move the button.
 

BananAsriel

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Jb_wetworks*

the map should at least fix scouts being able to open the cell doors before guard even reach out
 
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est

Spectacularly Lethal
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jb_waterworks does not exist man
it took me way to long to realize what you meant...


but regardless something should happen. the AHG is fun and the secret is ok. but the bars on the cells need to be fixed so scouts can throw things out.
 
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Real Darkness Owl

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Well, it "okay" maps, I just don't like having each round that mass rebel, plus there even people who want LR. Otherwise, it very big map, and also I forgot to motion it that water has miss texture, AND obby water is black as pitch. In my option, that map needs remove. Only I like minigames there is "seedrun".
 

crikey

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Well, it "okay" maps, I just don't like having each round that mass rebel, plus there even people who want LR. Otherwise, it very big map, and also I forgot to motion it that water has miss texture, AND obby water is black as pitch. In my option, that map needs remove. Only I like minigames there is "seedrun".
You can easily counteract people mass rebelling if you have a competent blue team. Also, the obby water isn't "pitch black" at all. Also the water having a missing texture doesn't really matter as it is only noticible outside a certain range far outside of you. Even then it isnt a issue as you can still see through the water to the ground. Also there are plenty of good minigames on that map.
 

Clipons (R.I.P Rick May)

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You can easily counteract people mass rebelling if you have a competent blue team. Also, the obby water isn't "pitch black" at all. Also the water having a missing texture doesn't really matter as it is only noticible outside a certain range far outside of you. Even then it isnt a issue as you can still see through the water to the ground. Also there are plenty of good minigames on that map.
just make it so all cells have a rebel spot that gives you max ammo. And the breakable is one shot to open. And it takes the blues 10 seconds to leave armory
 
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