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Versus Saxton Hale

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  • < Back to game modes Click here for the VSH rules >

    Versus Saxton Hale

    Fight a burly, strong, much better than you, with a lot of health, australian man or any of his friends.

    If you're looking for the VSH Rules, click here.



    Bosses

    General Boss abilities

    Here is a list of abilities that bosses may possess, and how to use them.

    Super Jump/Teleport:

    Crouch, or hold M2, then look up and release your held button. This will launch you into the sky or teleport you to a random player.

    Weigh-down:

    Crouch and look down while in midair to fall faster.

    Wall Climb:

    Hit a wall and you will be launched up a little bit. Keep hitting the wall and you'll climb it.

    Rage:

    Taking damage will fill your rage meter. Once it's full, call for medic to activate your rage ability.


    Saxton Hale

    The one and only CEO of Mann Co, he's here to come and burn this whole place to the ground, while giving you and your team a beating!

    Abilities

    Super Jump

    Weigh-down

    Rage: Stuns nearby enemies.


    Robo Saxton Hale

    What happens when you cross a strong, burly, australian man with a sentry buster? You get Robo Saxton hale!

    Abilities

    Super Jump

    Weigh-down

    Rage: Turns into a sentry buster. Activate rage again to explode.


    Vagineer

    Wielding his golden wrench, the vagineer is here to de-build anyone who stands in his way!

    Abilities

    Super Jump

    Weigh-down

    Rage: stuns nearby enemies in a smaller range than saxton. Becomes ubered for a short period of time.


    Christian Brutal Sniper (CBS)

    This man has lived in the bush for a long time and has a lot of kukuris at his disposal. Be careful, as he can snipe you from afar!

    Abilities

    Super Jump

    Weigh-down

    Rage: stuns nearby enemies in a very short range. Recieves the huntsman with 9 arrows that he can use at any time.


    Horseless Headless Horseman Jr. (HHH Jr.)

    The smaller version of the Horseless Headless Horseman, he's here to use his massive headtaker to take your heads off!

    Abilities

    Weigh-down

    Teleport

    Wall climb

    Rage: stuns nearby enemies in a large range.


    Easter Bunny

    I think he wants to give out candy? Maybe?

    Abilities

    Every kill will drop eggs that grant anyone who picks them up critical hits for a short period.

    Super Jump

    Weigh-down

    Rage: Happy easter, fools! Stuns nearby enemies and makes the easter bunny rapid-fire bombs in a frenzy!


    Class changes

    Scout

    Crit-a-cola

    Grants crits instead of minicrits.

    Fan O' War

    Removes 5% of hale's rage on hit.

    All pistols

    All pistols automatically minicrit.

    Candy Cane

    Drops a health pack on hit.

    Sun-on-a-Stick

    Ignites the boss on fire.

    Backscatter

    Crits from behind instead of minicrits.


    Soldier

    Batallion's Backup

    Nerfs damage taken from boss.

    Half-Zatoichi

    Heals 35HP on hit. Can overheal to +25HP. Honourbound is removed on hit.

    All shotguns

    Minicrit Boss on airshot. Reduces damage taken from rocket jumps.

    Direct Hit

    Crits when it minicrits.

    Reserve Shooter

    Faster weapon swtich and damage buff.

    Gunboats

    Blocks 60% of rocket jump damage. Reduces fall damage taken.

    Mantreads

    Grants higher jump height. Reduces fall damage.

    Rocket Jumper

    Weapon disabled. Replaced with Rocket Launcher.


    Pyro

    All Flare Guns

    Replaced by the Mega Detonator.

    Airblast

    Builds the hale's rage and lengthens the Vagineer's uber.

    Third Degree

    Grants healers uber on hit.

    Backburner

    Chargable airblast.

    Mannmelter

    Crits have boosted damage.

    Axetinguisher

    Extra damage on burning players.

    Gas Passer

    Explodes on ignite.

    Thermal Thruster

    Allows you to fly mid-air.


    Demoman

    All Shields

    Blocks a hit from boss melees. Grants crits on all weapons.

    Eyelander

    Grants head on hit.

    Half-Zatoichi

    Heals 35HP on hit. Can overheal to +25HP. Honourbound is removed on hit.

    Persian Persuader

    Gives double reserve ammo.

    All Boots

    Grants stomp damage

    Loch-n-Load

    Afterburn on hit.

    All Grenade Launchers

    On active: reduces sticky jumping self-damage.

    Sticky Jumper

    Weapon disabled. Replaced with Sticky Launcher.

    Decapitator Taunt

    Grants 4 heads on successful taunt.


    Heavy

    Killing Gloves of Boxing

    Weapon disabled. Replaced with the Gloves of Running Urgently.

    Fists of Steel

    Weapon disabled. Replaced with Fists.

    Gloves of Running Urgently

    On active: faster movement speed. Increased damage vulnrability.

    Holiday Punch

    Removes any stun when hit by the boss.

    All Miniguns

    +15% damage boost when healed by a medic.

    All Shotguns

    Some damage returned as health.


    Engineer

    Frontier Justice

    Gains crits when your sentry is targeting bosses.

    Telefrags

    Kills the boss in one shot.

    Short Circuit

    Ammo on hit. Zap damage quadrupled.

    Southern Hospitality

    Longer melee range.


    Medic

    All Ubercharges

    Uber + Kritz. Charge lasts 50% longer.

    All Mediguns

    Charge starts at 40%.

    Syringe Gun

    On hit: +5% uber.

    Crusader's Crossbow

    100% Crit chance. +150% damage. +15 uber on hit.

    Blutsauger

    On hit: +1% uber.

    Overdose

    On hit: +1% uber.


    Sniper

    Jarate

    On hit: removes some boss rage charge.

    Back-equipped weapons

    Weapon disabled. Replaced with SMG.

    All Sniper Rifles

    On hit: Some bosses glow. Glow time depends on charge.

    All Melees

    Grants wall climb ability. Slower swing rate.

    Huntsman

    Double reserve ammo.

    Bazaar Bargain

    Grants heads on headshot.

    Razerback

    Blocks one fatal hit from the boss.


    Spy

    Backstab

    Deals around 10% of the boss' max HP.

    Cloak and Dagger

    Weapon disabled. Replaced with Invis Watch.

    All Revolvers

    Autmatic minicrits.

    Your Eternal Reward

    Disguise on hit.

    Conniver's Kunai

    Health bonus on backstab.

    All Sappers

    Weapon disabled. Replaced with rechargable throwable kunai.

    Diamondback

    Gain 2 crits on backstab.

    Big Earner

    Full cloak on backstab.

    Ambassador

    Headshot damage buff.

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