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Pending The KillSteak command

Should the killstreak command be re-added?


  • Total voters
    25
  • Poll closed .

Benedevil

Blackwonder's Own
Staff member
Joined
Sep 28, 2015
Messages
1,171
Likes
662
#1
Hello folks,

a while ago I had introduced /ks to a few selected gamemodes as a donator command. The reason for just few selected gamemodes being, that we also have more "serious" vanilla servers such as hightower and turbine. People on those servers might not like the killstreak command because of the more competitive environment.
I have not put the killstreak command into the newly re-done servers as I wasn't sure about what people would think.
So here is a poll with two options. Remember, this would be a donator/admin only command.

Thank you for your time,
Ben
 

Buster

Who you gonna call?!
Staff member
Joined
Jun 26, 2016
Messages
1,316
Likes
408
#2
Only on selected gamemodes unless you can remove the notification people get when someone with >10 or something killstreak dies, that would be quite obnoxious.
 

LucasX

Software Engineering Student
Staff member
Mapper
Joined
Oct 24, 2016
Messages
965
Likes
383
#3
With TFstats, isn't there a point bonus for killing someone with a killstreak?
Won't this interfere on gamemodes like Hightower?
Also, on deathmatch-esk gamemodes, it is kinda stupid to have a killstreak command, as you also just kill people and het a killstreak.
 
Joined
May 6, 2018
Messages
5
Likes
1
#4
I agree with Buster. Being notified of a ended killstreak upon every death would be annoying, but if that doesn't happen, while still displaying the effects, then it could be good for all servers, including 2fort and such. Since it is an optional command, people can obviously opt not to use it.

Though Lucas does bring up a good point too.
 
Joined
Dec 10, 2017
Messages
155
Likes
41
#5
TFStats doesn't give points if you kill someone who used /ks or whatever the command is. (at least it didn't last time I tried it out)
 
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