Welcome!

By registering with us, you'll be able to discuss, share and private message with other members of our community.

SignUp Now!

News Team Fortress 2 Update Released

Gaben

Blackwonder's Own
Staff Member
Admin
Joined
Sep 28, 2015
Messages
2,386
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
  • Updated koth_viaduct_event
    • Fixed Engineers building teleporters in the spawn rooms
  • Updated pl_precipice_event_final
    • Fixed missing models
  • Updated pl_bloodwater
    • Removed an unintended clip brush passing through a BLU spawn wall
    • Added occluders
  • Updated pl_hasslecastle
    • Fixed BLU players spawning in the wrong spawn room
    • Fixed Engineers building teleporters the first BLU spawn room
    • General improvements
  • Updated pl_rumble_event
    • Fixed Merasmus uttering round start voice lines randomly during mid round
    • Fixed some misaligned textures
    • Fixed a tree from hovering in underworld
    • Fixed few models fading too late or too soon
    • Fixed clock sometimes triggering underworld entrances during bumper kart race
    • Fixed Merasmus from spawning if the race was already over
    • Fixed push trigger in underworld being too low
    • Improved clipping around the map

See more posts.
 

Who Read This Thread (Total Members: 1)

User Who Replied This Thread (Total Members: 1)

Top Bottom