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Steam Client Update Released

Gaben

Blackwonder's Own
Staff Member
Admin
Joined
Sep 28, 2015
Messages
2,384
A new Steam client has been released and will be automatically downloaded.

Library
  • Added cloud status to game details screen
  • Game list will now show cloud status icon and progress % for app when syncing / cloud error
  • Game details screen will now show disk space required for games that are not installed
  • Fixed screenshots now showing up for non-Steam games
  • Fixed shelves and viewing collections imported from tags containing percent symbols (%)

  • Steam Cloud
    • Fixed file conflict that can result from the first time playing some games on a device that has existing Cloud files from another Steam user
    • Added sync status to App Details page in Library
    • Added manual retry of Cloud sync for an app by clicking the above status if failed
    • If disconnected from Steam on game exit, queue sync for next time we re-connect
    • Fixed to properly track file changes for games which use AutoCloud when playing offline
    • Improve game launch process when offline (remove most instances of long timeouts)
    • Updated sync failure / conflict dialogs

  • Steam Input
    • Fixed loading custom controller names, PS4 lightbar, and other per-controller preferences
    • Fixed PS4 controllers not working over Bluetooth when Xbox Extended Feature Support is enabled
    • Improved handling of changes to controller calibration, rumble on/off settings, etc when offline
    • Enabled gamepad support for the ASUS ROG Chakram mice

  • Remote Play
    • Fixed controller connection issue with Remote Play Together on Windows
    • Fixed Steam clients occasionally not reconnecting to each other after being restarted
    • Don't automatically try to stream games from Steam Deck if they are available
    • Game controller input is paused while the streaming client is not focused

  • SteamNetworkingSockets
    • Fixed a bug preventing a client from making a second P2P connection to the same server

  • Shader Pre-Caching
    • Fixed games using proton to always download shader caches immediately when installed
    • Fixed to ensure that stale shader cache data is deleted on GPU/driver changes

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