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Resolved Sentry RTD issues on dodgeball

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Baddie

Unremarkable
Joined
Nov 23, 2019
Messages
20
Currently the Sentry RTD lasts the entire round.

This RTD used to last 30 seconds and had a countdown timer after which the sentry was removed. A week or two ago that changed. Right now even if the player who spawned it dies, the sentry will remain active until the end of the round providing semi-pemanent area denial with no way for players to target the sentry with the auto-homing rocket that only targets players. Right now the only means of destroying the sentry is for someone on the enemy team to die to a rocket while directly adjacent to the sentry thus killing it with splash damage.

Please fix or disable.
 

Chris TCC

Blackwonder's Own
Staff Member
Admin
Joined
Jan 16, 2019
Messages
3,833
I believe there is a suggestion to remove RTD from Dodgeball. I'm not sure about this though.
 

Konny

Notably Dangerous

Konny

Offline
Joined
Oct 28, 2019
Messages
123
This is a good problem to address, this problem also is with the spawn a dispenser rtd as well. I have seen people in game spawn it and purposefully flick the ball into the sentry/dispenser just to delay the game, which gets very annoying.
 
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